Legendary Encounters: X-Files

Start Time: Thursday 1:30 PM
Location:Grand Ballroom Q 09
Game Master(s): Garry Corbin
Game System: Legendary Encounters: The X-Files Deck Building G
Duration:1 1/2 hours
Player Max:4
Signed up:5
Track(s):Board Games
Event Type:Game
Experience Level:Beginner
Age group:Over 12

During each game, you'll play through three seasons of the X-Files show (the game covers the first nine seasons).

Each player starts the game with a deck of basic cards. At the start of your turn, you'll add a card from the Conspiracy Deck into the Shadows. It could be an Enemy, an Event, an Informant or even a Lead about the conspiracy.

You'll play cards from your hand to generate Attack, Recruit Points, and special abilities. Use Attack to defeat Enemies and to reveal hidden cards in the Shadows. Use Recruit Points to find and recruit new character cards in the Bureau for your deck.

Players must work together on their turns to find Leads and discover Evidence of the conspiracy's End Game. The more Evidence you collect, the better your chances will be when you face the End Game. If you somehow overcome the End Game, you win the game. But the conspiracy isn't a passive participant in this game. Its End Game will have a wicked assortment of abilities, and the conspiracy uses all kinds of X-Files to distract your team and keep the pressure on you.

At the end of each turn, if there are any Enemies remaining in the Field, they will Strike you. If a player is defeated, the team loses the game -- they can't bear the practical and emotional loss of their colleague. However, if The End has begun (if the End Game card has been revealed), the players will soldier on without their teammate. Once The End has begun, either the conspiracy will succeed, or a few brave agents just might save the world.