Broken Toys: Stronghold Theta

Start Time: Thursday 7:00 PM
Location:Lower Lobby 9
Status:Assigned
Game Master(s): Keith Schnelle
Game System:Broken Toys
Duration:4 hours
Player Max:5
Signed up:1
Track(s):Role Playing (RPG)
Event Type:Game
Experience Level:Beginner
Age group:Over 18
URL:https://docs.google.com/document/d/11qWQ2YZP4r-JBSm0718saU6wozc9Mb2UwrWv4TFhbOQ/edit?usp=sharing
Description:

Someone on the Internet once said they wanted a game system where the stats were Gumption, Chutzpah, Moxy, Childlike Wonder, The Cut of My Gib, and A Certain Je Ne Sais Quoi. We built Broken Toys as a result. It is adapted from Cats Herding Humans.

In a society of people who are little more than cogs in a self-sustaining machine, you are exceptional. You see that the world can be more than a cycle of working, sleeping, and eating. Some look down on you but there are a few whose eyes show a glint of hope and envy when you talk of a brighter future. There are even others like you who do not fit the mold of stronghold life.

You have found a patron among the elite of the city willing to fund excursions into the wider world. You have a team willing to face the unknown. Go forth and reclaim the wilderness, renew the lost marvels, and return with stories and spoils to help embolden others.

Long ago, the world was falling to ruin. A project was set in motion to launch humanity to the stars using ships that would spread to dozens of systems. A small group was placed in each ship in suspended animation while the rest of the world died. Untold ages later, the ships unfolded into the strongholds, the people revived, and a recording of the founder of the project revealed the terrible truth; they never left Earth.

Fleeing to other stars was never an option. The project chose the best of humanity to preserve and then accelerated the end for the rest. The founder asked for understanding but not forgiveness and assured the people that, as a price for what they had set in motion, no person who organized the project was allowed to be saved.

Two generations have passed since the strongholds opened on the renewed Earth. Life is a constant grind of supporting and maintaining the strongholds. Humanity has barely set foot into the wilderness. What communication and travel happens between the strongholds is conducted through space elevators and shuttles. The world is enshrouded in perpetual clouds and humanity has no surveillance of the vast wilderness.

There are ruins of the old Earth but few have ventured more than a few hours travel from the strongholds to investigate them and none who have gone past radio range have returned. You are part of a small group hoping to change that.