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Event signups are closed | ||
Signup sheets will be available at the convention | ||
Start Time: | Saturday 11:00 AM |
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Status: | Assigned |
Game Master(s): | Mike Lord |
Duration: | 1 hour |
Player Max: | 12 |
Signed up: | 6 |
Track(s): | Board Games |
Event Type: | Game |
Experience Level: | Beginner |
Age group: | All Ages |
Description: | Space Cadets: Dice Duel -- the "Team vs. Team, Real-time, Dice-Rolling Game of Starship Combat!" -- pits two spaceships against one another in quick-paced combat. The players are divided into two teams, each team playing the crew of a ship and winning or losing together based on how well they perform. The game ends when one side destroys their opponent by causing four points of damage through torpedoes or mines. Each ship has six Bridge Stations: - Engineering generates power for the other stations. Each player is in charge of one or more of these stations or has the overall role of Captain to coordinate everything. There are no game turns in Space Cadets: Dice Duel; instead the game continues with players acting as quickly as possible until one side wins. |