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|Due to Oregon's ban on large events due to Covid-19, GameStorm will not be taking place on March 26-29, 2020|
|Please visit GameStorm.org for details|
|Start Time:||Saturday 7:00 PM|
|Game Master(s):||Adam Michaud|
|Event Type:||Play Test|
|Age group:||All Ages|
Don't Make a Sound is a light to mid-weight, limited communication co-op. You and your crew are limping though space on a disabled ship. Low on food, O2, and essential parts, you dock at an abandon space station, but your scanners tell you you are not alone. Search the ship for the needed supplies, but be careful, every action you take makes noise that attracts the creature toward you. On a typical turn you will move, trigger noise, search lockers, and expand an oxygen card from your personal supply. Oxygen cards trigger additional Creature movement and act as a built in game timer. Players can track each other, and the creature, on a "holographic wrist comm," but only you will see what is in the rooms you enter. Sharing that info will only create more noise or burn precious oxygen. Everyone must dodge the creature and stay alive, as you find what you need and escape together before anyone runs out of oxygen.