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|Due to Oregon's ban on large events due to Covid-19, GameStorm will not be taking place on March 26-29, 2020|
|Please visit GameStorm.org for details|
|Start Time:||Thursday 5:30 PM|
|Game Master(s):||Randy Paterno|
|Coordinator(s):||David Turner, Keri Turner, Randy Paterno|
|Track(s):||Play & Win, Board Games|
|Age group:||Over 10 - Parental supervision not required|
In Saboteur: The Lost Mines, players are divided into two clans. Each clan contains loyal dwarves, selfish dwarves, and a saboteur, secretly working for the opposite clan. Players have their own pawn, and the dwarves must move over the paths in order to physically reach the four goal cards, one of which contains a sleeping dragon that you don't want to wake! The (non-dragon) goal cards yield a variable number of points, depending on the displayed, but secret, treasure cards.
Sabotage isn't performed against a specific player, but directly on the board by playing blocking path cards or adding tokens. In this way, the sabotage always affects all players, including yourself.