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|Due to Oregon's ban on large events due to Covid-19, GameStorm will not be taking place on March 26-29, 2020|
|Please visit GameStorm.org for details|
|Start Time:||Thursday 11:30 PM|
|Game Master(s):||Will Carson|
|Coordinator(s):||David Turner, Keri Turner, Randy Paterno|
|Track(s):||Play & Win, Board Games|
|Age group:||Over 18|
Tiny Epic Tactics offers competitive play, cooperative play and solo play utilizing a simple combat system with variable player powers and 3-D terrain to achieve endless layers of strategy and fun.
Conquer your opponents in tactical combat where every calculated move matters... or journey across the land and through the caves in a grand cooperative/solo adventure!
In Tiny Epic Tactics, players will have a team of four unique heroes: a Fighter, a Wizard, a Rogue and a Beast. Each hero type, and each character within that type, offers unique advantages to movement, attacks, and/or support. Finding the synergy in your team is key to victory.
In competitive play, players will pit their teams against one another. Victory points are rewarded for area control, enemy heroes captured, and keeping your own heroes alive.
Tiny Epic Tactics offers a distinctly different experience for solo and cooperative play. In these modes, players will adventure across the map, fighting spawning enemies and exploring caves (printed on the interior of each of the boxes). The goal is to acquire treasures belonging to the enemy from these caves while keeping your heroes alive. Once the end of the game is triggered, victory points are tallied based on how many treasures you took from the enemy and how many of your heroes you kept alive.