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Player Signups will close at Midnight on Tuesday, March 19
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[7737]     How to play Pathfinder Workshop

Game System: Pathfinder
Thursday 12:30 PM - 1:00 PM Max Players: 6
This 30-minute workshop covers the basics of Pathfinder from what the different dice are used for to how combat works. Includes a pregenerated character that you can play in Pathfinder Society games at GameStorm. We recommend playing your new character in up to four 1-hour introductory quests (Pathfinder #10-16: What the Helms Hide) at the same table following the workshop.

[7460]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Thursday 1:00 PM - 5:00 PM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7475]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Thursday 1:00 PM - 5:00 PM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7511]     DDAL 08-13 The Vampire of Skullport

Game System: D&D 5th Edition
Thursday 1:00 PM - 5:00 PM Max Players: 6
TIER 3 - DDAL08-13 The Vampire of Skullport - Something is wrong in the endless gloom of Skullport, and the Baron of Blood has tapped you to set things right. Part One of the Undying Threat trilogy.

[7514]     DDAL 08-16 A Change of Address

Game System: D&D 5th Edition
Thursday 1:00 PM - 5:00 PM Max Players: 6
TIER 4 - DDAL08-16 A Change of Address - The hand behind the Baron of Blood's troubles is revealed, and he vows to make himself the worst kind of neighbor. Part One of the Home Sweet Home trilogy.

[7523]     DDAL CCC-CIC-09 Steamy Shores of Danger

Game System: D&D 5th Edition
Thursday 1:00 PM - 5:00 PM Max Players: 6
TIER 1 - An urgent plea for assistance comes from the coastal village Jarko'tu'ta. Traders are dead, canoes destroyed, bloodthirsty sharks spotted!

[7530]     DDAL CCC-KUMORI-01-01 & 02 Wreckers

Game System: D&D 5th Edition
Thursday 1:00 PM - 5:00 PM Max Players: 6
TIER 1 - Part 1 Investigates cargo ships dashed against the rocks west of Hulburg. Part 2 takes up the pursuit of a pair of sisters accused of impersonation and kidnapping who are hiding in Abermoor.

[7608]     DDAL Learn to Play

Game System: D&D 5th Edition
Thursday 1:00 PM - 3:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7495]     DDAL08-08 Crypt of the Dark Kiss

Game System: D&D 5th Edition
Thursday 1:00 PM - 5:00 PM Max Players: 6
TIER 2 - Are there actually vampires in Undermountain? The Baron of Blood demands that you find out! Part Two of the Vampire Hunt trilogy.

[7487]     DDAL08-10 The Skull Square Murders

Game System: D&D 5th Edition
Thursday 1:00 PM - 5:00 PM Max Players: 6
TIER 2 - When Volothamp Geddarm hires you to recover a missing key, you find yourself wrapped up in a series of murders in Lower Skullport. Part One of the Skullport Shakedown trilogy.

[7846]     Pathfinder #10-01: Oathbreakers Die

Game System: Pathfinder
Thursday 1:00 PM - 6:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. The city of Daggermark is best known for its poisoners and assassins, who maintain active guilds that enjoy the full respect of local authorities. Local venture-captain Istivil Bosk prefers to keep his head down and stays out of their affairs, but he has recently learned that a Pathfinder agent has been targeted for assassination.

[7847]     Pathfinder #10-04: Reaver's Roar

Game System: Pathfinder
Thursday 1:00 PM - 6:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 7-11. While the party's mission to retrieve a relic of the Shining Crusade from a cathedral guarded by a fearsome beast seems straightforward, if extremely hazardous, interested parties from the nearby orc nation of Belkzen and beyond have their own plans that may not align with the PCs' own.

[7746]     Pathfinder #10-16: What the Helms Hide, part 1

Game System: Pathfinder
Thursday 1:00 PM - 2:00 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7782]     Pathfinder Adventure Card Guild 2B-1A: The Big Bonfire

Game System: Pathfinder Adventure Card Game
Thursday 1:00 PM - 3:00 PM Max Players: 6
Prove yourself as one of the Licktoad Tribe's bravest goblins by completing a series of dangerous dares! (part 1/4)

[7728]     Starfinder #1-22: The Protectorate Petition

Game System: Starfinder
Thursday 1:00 PM - 6:00 PM Max Players: 6
The alien copaxis have long inhabited their world, but only recently petitioned for protectorate status. Sent as part of a delegation to review the petition's virtues and validity, the PCs must explore ancient copaxi ruins and learn about this species' history. Will the PCs decide to vouch for the copaxis, or will they discover something that casts the copaxis' petition into doubt? Levels 1-4

[7653]     Starfinder #1-24: Siege of Enlightenment

Game System: Starfinder
Thursday 1:00 PM - 6:00 PM Max Players: 6
With tensions rising between two Near Space civilizations, the hosts of historical sites are at risk of being caught in the ensuing conflict's crossfire. The Starfinder Society's been called in to catalogue one such site. Speeding into the distant star system, the PCs must navigate the politics of the escalating conflict and reach their target. Levels 1-4

[7654]     Starfinder Adventure Path: Aeon Throne 1, The Reach of Empire

Game System: Starfinder
Thursday 1:00 PM - 9:00 PM Max Players: 6
Hired to transport supplies, the heroes discover that a small military force has invaded and occupied the colony. The heroes must liberate the settlement from its merciless oppressors, but when they do, they learn that the Azlanti have taken both an experimental starship drive discovered on the planet, and one of the colonists - an old friend of the heroes - back to the Star Empire! Levels 1-2

[7655]     Starfinder Character Creation Workshop

Game System: Starfinder
Thursday 1:00 PM - 1:30 PM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7591]     DDAL Learn to Play

Game System: D&D 5th Edition
Thursday 1:30 PM - 3:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7848]     Pathfinder Module: Seers of the Drowned City

Game System: Pathfinder
Thursday 1:30 PM - 11:00 PM Max Players: 6
A Pathfinder Module for levels 5-7. With the dawning of the Age of Lost Omens, a supernatural hurricane known as the Eye of Abendego brought ruin to the nation of Lirgen. Today, what was once a powerful nation exists as a flooded swampland, its fallen cities immersed under the endless flood of a perpetual storm.

[7656]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Thursday 1:30 PM - 2:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7574]     DDAL Learn to Play

Game System: D&D 5th Edition
Thursday 2:00 PM - 4:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7755]     Pathfinder #10-16: What the Helms Hide, part 2

Game System: Pathfinder
Thursday 2:00 PM - 3:00 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7411]     Build-A-Runner Workshop

Game System: Shadowrun 5th Edition
Thursday 2:00 PM - 6:00 PM Max Players: 4
Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7412]     Build-A-Runner Workshop

Game System: Shadowrun 5th Edition
Thursday 2:00 PM - 6:00 PM Max Players: 4
Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7413]     Build-A-Runner Workshop

Game System: Shadowrun 5th Edition
Thursday 2:00 PM - 6:00 PM Max Players: 4
Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7446]     First Taste

Game System: Shadowrun 5th Edition
Thursday 2:00 PM - 6:00 PM Max Players: 6
Haven't ever played Shadowrun? Try it out with a Pregenerated Character. Recommended for anyone who has never played Shadowrun 5th Edition. Runs in 2 hour time block, with additional time for learning the game and asking questions.

[7447]     First Taste

Game System: Shadowrun 5th Edition
Thursday 2:00 PM - 6:00 PM Max Players: 6
Haven't ever played Shadowrun? Try it out with a Pregenerated Character. Recommended for anyone who has never played Shadowrun 5th Edition. Runs in 2 hour time block, with additional time for learning the game and asking questions.

[7458]     PM-02 A Holy Piece of Wetwork

Game System: Shadowrun 5th Edition
Thursday 2:00 PM - 6:00 PM Max Players: 6
The runners are hired by a priest to travel to the home metaplane of the master shedim Auslander and assassinate him. Is he completly insane, or is a metaplanar war brewing? Or is there even a difference?

[7657]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Thursday 2:30 PM - 3:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7005]     Crimson Carnivale

Game System: Call of Cthulhu 7th Ed
Thursday 3:00 PM - 5:00 PM Max Players: 6
Abandoned by deserting carnies, your fellow circus performers stand at graveside. The death of the lion tamer is but one of the many blows recently suffered. But is it all bad luck? Pre-gens provided.

[7021]     The Shooting Party

Game System: Call of Cthulhu 7th Ed
Thursday 3:00 PM - 7:00 PM Max Players: 12
A crisp fall day hunting in the woods is interrupted as two men with antiquated accents confront the investigators. And this is only the first of many strange events. Pre-gens provided.

[7609]     DDAL Learn to Play

Game System: D&D 5th Edition
Thursday 3:00 PM - 5:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7764]     Pathfinder #10-16: What the Helms Hide, part 3

Game System: Pathfinder
Thursday 3:00 PM - 4:00 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7783]     Pathfinder Adventure Card Guild 2B-1B: Into Brinestump

Game System: Pathfinder Adventure Card Game
Thursday 3:00 PM - 5:00 PM Max Players: 6
Prove yourself as one of the Licktoad Tribe's bravest goblins by completing a series of dangerous dares! (part 2/4)

[7592]     DDAL Learn to Play

Game System: D&D 5th Edition
Thursday 3:30 PM - 5:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7658]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Thursday 3:30 PM - 4:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7575]     DDAL Learn to Play

Game System: D&D 5th Edition
Thursday 4:00 PM - 6:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7773]     Pathfinder #10-16: What the Helms Hide, part 4

Game System: Pathfinder
Thursday 4:00 PM - 5:00 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7659]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Thursday 4:30 PM - 5:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[7006]     Crimson Carnivale

Game System: Call of Cthulhu 7th Ed
Thursday 5:00 PM - 7:00 PM Max Players: 6
Abandoned by deserting carnies, your fellow circus performers stand at graveside. The death of the lion tamer is but one of the many blows recently suffered. But is it all bad luck? Pre-gens provided.

[7462]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Thursday 5:00 PM - 9:00 PM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7476]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Thursday 5:00 PM - 9:00 PM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7512]     DDAL 08-14 Rescue from Vanrakdoom

Game System: D&D 5th Edition
Thursday 5:00 PM - 9:00 PM Max Players: 6
TIER 3 - DDAL08-14 Rescue from Vanrakdoom - Vampires in service to the Mistress of Night are in Vanrakdoom. You must locate them without drawing the attention. Part Two of the Undying Threat trilogy.

[7517]     DDAL 08-17 The Tower of Ahghairon

Game System: D&D 5th Edition
Thursday 5:00 PM - 9:00 PM Max Players: 6
TIER 4 - DDAL08-17 The Tower of Ahghairon - Ahghairon, first Lord of Waterdeep, foresaw a day when you would need his help, and left something for you inside his tower. Part Two of the Home Sweet Home trilogy.

[7528]     DDAL CCC-BMG-25 CORE 3-1 The Spectral Incursion

Game System: D&D 5th Edition
Thursday 5:00 PM - 9:00 PM Max Players: 6
TIER 1 - As Melvaunt rebuilds after the devastation wrought by the modron and orc attacks, the planar portal outside the city walls continues to worry everyone in the City of a Thousand Forges.

[7526]     DDAL CCC-HAL-01 Fate of the Nightworms

Game System: D&D 5th Edition
Thursday 5:00 PM - 9:00 PM Max Players: 6
TIER 1 - Strange geothermal activity brings adventurers to Jarko'tu'ta! A dangerous cave leads to encounters with creatures strange, beautiful and deadly!

[7537]     DDAL DDEX3-9 The Waydown

Game System: D&D 5th Edition
Thursday 5:00 PM - 9:00 PM Max Players: 6
TIER 2 - DDEX3-09 The Waydown - The recent discovery of an entrance to the Underdark has set local leaders on edge. You have been charged with escorting an emissary into the Underdark.

[7610]     DDAL Learn to Play

Game System: D&D 5th Edition
Thursday 5:00 PM - 7:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7496]     DDAL08-09 Fang and Frog

Game System: D&D 5th Edition
Thursday 5:00 PM - 9:00 PM Max Players: 6
TIER 2 - Your chase to wipe out the vampires of Undermountain leads to the Slitherswamp. The master vampire is close at hand! Part Three of the Vampire Hunt trilogy.

[7738]     How to play Pathfinder Workshop

Game System: Pathfinder
Thursday 5:00 PM - 5:30 PM Max Players: 6
This 30-minute workshop covers the basics of Pathfinder from what the different dice are used for to how combat works. Includes a pregenerated character that you can play in Pathfinder Society games at GameStorm. We recommend playing your new character in up to four 1-hour introductory quests (Pathfinder #10-16: What the Helms Hide) at the same table following the workshop.

[7593]     DDAL Learn to Play

Game System: D&D 5th Edition
Thursday 5:30 PM - 7:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7747]     Pathfinder #10-16: What the Helms Hide, part 1

Game System: Pathfinder
Thursday 5:30 PM - 6:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7664]     Starfinder Character Creation Workshop

Game System: Starfinder
Thursday 5:30 PM - 6:00 PM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[6985]     Open Scenario in Arcanis System

Game System: Arcanis 5E
Thursday 6:00 PM - 11:00 PM Max Players: 7
The GM and Players will choose among the scenarios which the GM has prepared. This will only be 5E versions of Living Arcanis

[7576]     DDAL Learn to Play

Game System: D&D 5th Edition
Thursday 6:00 PM - 8:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7850]     Pathfinder #10-02: Bones of Biting Ants

Game System: Pathfinder
Thursday 6:00 PM - 11:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 3-7. What sounds at first like a simple recovery mission in the Mwangi Expanse becomes far more complicated.

[7849]     Pathfinder #10-06: Treason's Chains

Game System: Pathfinder
Thursday 6:00 PM - 11:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. Venture-Captain Roderus has long been one of the most reliable and steadfast allies of the Pathfinder Society in the nation of Katapesh, but the aging human has decided that it is time to retire from his long-held position.

[7851]     Pathfinder #10-17: On Sevenfingers's Sails

Game System: Pathfinder
Thursday 6:00 PM - 11:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 7-11. Over the years, the Pathfinder Society has sent several teams into the mist-shrouded Gloomspires to explore the tomb of the legendary pirate Sempet Sevenfingers. Each has contended with unforeseen horrors, but the way to Sevenfingers's final resting place and his treasures has remained hidden and sealed - until now.

[7665]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Thursday 6:00 PM - 7:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7662]     Starfinder #1-25: The Beacon Code Dilemma

Game System: Starfinder
Thursday 6:00 PM - 11:00 PM Max Players: 6
A centuries old starship has been found in the Drift! The PCs must search the Lorespire Complex for all the information they can find on this starship before heading into the Drift and uncovering what befell the lost vessel. The Beacon Code Dilemma is a replayable scenario designed to help introduce players to threats and terrain with which trained Starfinders regularly contend. Levels 3-6

[7660]     Starfinder #1-30: Survivor's Salvation

Game System: Starfinder
Thursday 6:00 PM - 11:00 PM Max Players: 6
When a recently returned Exo-Guardian goes missing from their regular meetings at a survivors' clinic, the PCs get called in to assist. What begins as a routine investigation quickly leads into the depths of Absalom Station, where the PCs learn that there's much more than criminals to be afraid of. Levels 1-4

[7661]     Starfinder #1-33: Data Breach

Game System: Starfinder
Thursday 6:00 PM - 11:00 PM Max Players: 6
Following up on intelligence about a conspiracy against the Society, the PCs undertake a daring raid against a fortified complex. With limited time to breach the site and retrieve valuable data, the PCs need to use all their skills in order to complete this mission in a race against the clock Content in Data Breach also contributes to the ongoing goals of the Dataphiles faction. Levels 3-6

[7756]     Pathfinder #10-16: What the Helms Hide, part 2

Game System: Pathfinder
Thursday 6:30 PM - 7:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7611]     DDAL Learn to Play

Game System: D&D 5th Edition
Thursday 7:00 PM - 9:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7414]     Build-A-Runner Workshop

Game System: Shadowrun 5th Edition
Thursday 7:00 PM - 11:00 PM Max Players: 4
Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7415]     Build-A-Runner Workshop

Game System: Shadowrun 5th Edition
Thursday 7:00 PM - 11:00 PM Max Players: 4
Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7430]     CMP 2018-01 Dead Man's Hand

Game System: Shadowrun 5th Edition
Thursday 7:00 PM - 11:00 PM Max Players: 6
Your Johnson summons you to Las Vegas to help protect him from the mob, only to disappear prior to your arrival. Angered by your presence, the mob orders you to find your Johnson.

[7438]     CMP 2018-05 Letter of Marque

Game System: Shadowrun 5th Edition
Thursday 7:00 PM - 11:00 PM Max Players: 6
Cargo ships are turning up missing on their way to Metropole, and the owners aren't too happy about it. The team is hired to crew a decoy vessel in order to capture the elusive Pirate before they can strike again.

[7448]     First Taste

Game System: Shadowrun 5th Edition
Thursday 7:00 PM - 11:00 PM Max Players: 6
Haven't ever played Shadowrun? Try it out with a Pregenerated Character. Recommended for anyone who has never played Shadowrun 5th Edition. Runs in 2 hour time block, with additional time for learning the game and asking questions.

[7449]     First Taste

Game System: Shadowrun 5th Edition
Thursday 7:00 PM - 11:00 PM Max Players: 6
Haven't ever played Shadowrun? Try it out with a Pregenerated Character. Recommended for anyone who has never played Shadowrun 5th Edition. Runs in 2 hour time block, with additional time for learning the game and asking questions.

[7666]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Thursday 7:00 PM - 8:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7594]     DDAL Learn to Play

Game System: D&D 5th Edition
Thursday 7:30 PM - 9:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7765]     Pathfinder #10-16: What the Helms Hide, part 3

Game System: Pathfinder
Thursday 7:30 PM - 8:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7013]     Remembering Caroman

Game System: RuneQuest: Roleplaying in Glorantha
Thursday 8:00 PM - 12:00 AM Max Players: 6
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. How will the ancestors judge you? Pre-gens provided.

[7019]     The Search for Brian Boru

Game System: Call of Cthulhu Dark Ages
Thursday 8:00 PM - 12:00 AM Max Players: 12
Welcome to dark ages in Ireland. Hope has long since faded, but the Sidhe promise to raise your fallen king from the dead. What would you give up to return to prosperity and hope? Pre-gens provided.

[7577]     DDAL Learn to Play

Game System: D&D 5th Edition
Thursday 8:00 PM - 10:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7667]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Thursday 8:00 PM - 9:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7774]     Pathfinder #10-16: What the Helms Hide, part 4

Game System: Pathfinder
Thursday 8:30 PM - 9:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7465]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Thursday 9:00 PM - 1:00 AM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7477]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Thursday 9:00 PM - 1:00 AM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7488]     DDAL - Tier 2 - DM's Choice

Game System: D&D 5th Edition
Thursday 9:00 PM - 1:00 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of Tier 2

[7497]     DDAL - Tier 2 - DM's Choice

Game System: D&D 5th Edition
Thursday 9:00 PM - 1:00 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of Tier 2

[7503]     DDAL - Tier 3+ DM's Choice

Game System: D&D 5th Edition
Thursday 9:00 PM - 1:00 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of Tier 3 or higher

[7509]     DDAL 08-01 The Map with No Names

Game System: D&D 5th Edition
Thursday 9:00 PM - 1:00 AM Max Players: 6
TIER 1 - DDAL08-01 The Map with No Names - Rumors abound of a map that leads to treasure of unimaginable value. You have the chance to become wildly wealthy. Part One of the Umbral Aristocracy Trilogy

[7510]     DDAL 08-01 The Map with No Names

Game System: D&D 5th Edition
Thursday 9:00 PM - 1:00 AM Max Players: 6
TIER 1 - DDAL08-01 The Map with No Names - Rumors abound of a map that leads to treasure of unimaginable value. You have the chance to become wildly wealthy. Part One of the Umbral Aristocracy Trilogy

[7520]     DDAL 08-18 Moving Day

Game System: D&D 5th Edition
Thursday 9:00 PM - 1:00 AM Max Players: 6
TIER 4 - DDAL08-18 Moving Day - Sealed within his coffin, you must transport the Baron of Blood to his new home. The neighbors are not happy to see him move in. Part Three of the Home Sweet Home trilogy.

[7612]     DDAL Learn to Play

Game System: D&D 5th Edition
Thursday 9:00 PM - 11:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7668]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Thursday 9:00 PM - 10:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[7595]     DDAL Learn to Play

Game System: D&D 5th Edition
Thursday 9:30 PM - 11:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7578]     DDAL Learn to Play

Game System: D&D 5th Edition
Thursday 10:00 PM - 12:00 AM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7544]     DDAL DM's Choice

Game System: D&D 5th Edition
Thursday 11:00 PM - 3:00 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7541]     DDAL DM's Choice

Game System: D&D 5th Edition
Thursday 11:30 PM - 3:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7538]     DDAL DM's Choice

Game System: D&D 5th Edition
Friday 12:00 AM - 4:00 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7547]     DDAL DM's Choice

Game System: D&D 5th Edition
Friday 1:00 AM - 5:00 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7550]     DDAL DM's Choice

Game System: D&D 5th Edition
Friday 1:00 AM - 5:00 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7553]     DDAL DM's Choice

Game System: D&D 5th Edition
Friday 1:00 AM - 5:00 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7556]     DDAL DM's Choice

Game System: D&D 5th Edition
Friday 1:00 AM - 5:00 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7559]     DDAL DM's Choice

Game System: D&D 5th Edition
Friday 1:00 AM - 5:00 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7562]     DDAL DM's Choice

Game System: D&D 5th Edition
Friday 1:00 AM - 5:00 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7565]     DDAL DM's Choice

Game System: D&D 5th Edition
Friday 1:00 AM - 5:00 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7568]     DDAL08-01 The Map with No Names

Game System: D&D 5th Edition
Friday 1:00 AM - 5:00 AM Max Players: 6
TIER 1 - DDAL08-01 The Map with No Names - Rumors abound of a map that leads to treasure of unimaginable value. You have the chance to become wildly wealthy. Part One of the Umbral Aristocracy Trilogy

[6986]     1-1 Taboo

Game System: Arcanis 5E
Friday 8:00 AM - 1:00 PM Max Players: 7
A Nawal of the Yhing Hir calls upon a group of travelers to retrieve the body of his dead son from a place where no Horseman may ride.

[7853]     Pathfinder #10-05: Mysteries Under Moonlight, Part 1: Testament of Souls

Game System: Pathfinder
Friday 8:00 AM - 1:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 3-7. Something ominous is afoot around Magnimar's famous monuments.

[7871]     Pathfinder #10-08: What Prestige is Worth

Game System: Pathfinder
Friday 8:00 AM - 1:00 PM Max Players: 6
A Pathfinder Society Scenario for levels 7-11. Given the countless powerful relics the Pathfinder Society keeps in the vaults beneath the Grand Lodge, it should come as no surprise when there's the occasional magical outburst. However, the most recent incident involves a powerful talisman opening a portal to Hell, and the head curator Zarta Dralneen believes this event is no mere coincidence.

[7852]     Pathfinder #10-12: Breath of the Dragonskull

Game System: Pathfinder
Friday 8:00 AM - 1:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. What began as a straightforward mission to escort the displaced Farheaven Clan back to their original homeland in Sarkoris is quickly beset with misfortune.

[7854]     Pathfinder Module: We Be 5upergoblins

Game System: Pathfinder
Friday 8:00 AM - 1:00 PM Max Players: 6
The Birdcruncher goblin tribe has risen to remarkable heights under the leadership of its four goblin "hero-chiefs" - Reta Bigbad the fighter, Chuffy Lickwound the rogue, Poog the cleric of Zarongel, and Mogmurch the alchemist. But these legendary goblins have outgrown their tiny fiefdom, and they want to explore beyond the same, boring corner of Varisia they've known all their lives.

[7670]     Starfinder #1-25: The Beacon Code Dilemma

Game System: Starfinder
Friday 8:00 AM - 1:00 PM Max Players: 6
A centuries old starship has been found in the Drift! The PCs must search the Lorespire Complex for all the information they can find on this starship before heading into the Drift and uncovering what befell the lost vessel. The Beacon Code Dilemma is a replayable scenario designed to help introduce players to threats and terrain with which trained Starfinders regularly contend. Levels 3-6

[7671]     Starfinder #1-28: It Rests Beneath

Game System: Starfinder
Friday 8:00 AM - 1:00 PM Max Players: 6
Dispatched by the Wayfinders' faction leader to a Near Space world, the PCs have orders to assist a local Starfinder research outpost. The outpost's head researcher sends the PCs on a mission to explore a strange calcified region, which soon reveals that there's more happening on this world than first appears. Levels 1-4

[7672]     Starfinder Adventure Path: Dead Suns 1, Incident at Absalom Station

Game System: Starfinder
Friday 8:00 AM - 1:00 PM Max Players: 6
The PCs are sent to investigate a gang war. They confront the gangs and discover that both were paid to start the riot, and that the true conflict is between two rival mining companies battling over a mysteriously deserted ship and a strange asteroid. The heroes are asked to investigate the ship and discover what happened to its crew, as well as the nature of the asteroid it tows. Levels 1-2

[7739]     How to play Pathfinder Workshop

Game System: Pathfinder
Friday 8:30 AM - 9:00 AM Max Players: 6
This 30-minute workshop covers the basics of Pathfinder from what the different dice are used for to how combat works. Includes a pregenerated character that you can play in Pathfinder Society games at GameStorm. We recommend playing your new character in up to four 1-hour introductory quests (Pathfinder #10-16: What the Helms Hide) at the same table following the workshop.

[7673]     Starfinder Character Creation Workshop

Game System: Starfinder
Friday 8:30 AM - 9:00 AM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7748]     Pathfinder #10-16: What the Helms Hide, part 1

Game System: Pathfinder
Friday 9:00 AM - 10:00 AM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7410]     Build-A-Runner Workshop

Game System: Shadowrun 5th Edition
Friday 9:00 AM - 1:00 PM Max Players: 4
Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7416]     Build-A-Runner Workshop

Game System: Shadowrun 5th Edition
Friday 9:00 AM - 1:00 PM Max Players: 4
Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7432]     CMP 2018-02 You're Nobody Till Sombody Loves You

Game System: Shadowrun 5th Edition
Friday 9:00 AM - 1:00 PM Max Players: 6
The heart wants what it wants, but there are those who don't approve of this union. The team is hired to extract a mafia princess from the family, but is it love or leverage Mr. J is looking for?

[7441]     CMP 2018-06 Honor Among Thieves

Game System: Shadowrun 5th Edition
Friday 9:00 AM - 1:00 PM Max Players: 6
Business is business, right? The team gets an interesting offer from someone they just had arrested. A little nuyen goes a long way toward forgiveness.

[7450]     First Taste

Game System: Shadowrun 5th Edition
Friday 9:00 AM - 1:00 PM Max Players: 6
Haven't ever played Shadowrun? Try it out with a Pregenerated Character. Recommended for anyone who has never played Shadowrun 5th Edition. Runs in 2 hour time block, with additional time for learning the game and asking questions.

[7674]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Friday 9:00 AM - 10:00 AM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7669]     Starfinder Module: Skitter Shot

Game System: Starfinder
Friday 9:00 AM - 1:00 PM Max Players: 6
This adventure is for first time players. When a routine salvage operation goes awry, the skittermanders must board a luxurious cruise liner controlled by a rogue artificial intelligence to save their boss and a group of hapless passengers. All manner of obstacles block their path to success, but if the skittermanders can work together, they are sure to be hailed as tiny, furry heroes!

[7007]     Crimson Carnivale

Game System: Call of Cthulhu 7th Ed
Friday 10:00 AM - 12:00 PM Max Players: 6
Abandoned by deserting carnies, your fellow circus performers stand at graveside. The death of the lion tamer is but one of the many blows recently suffered. But is it all bad luck? Pre-gens provided.

[7022]     The Shooting Party

Game System: Call of Cthulhu 7th Ed
Friday 10:00 AM - 2:00 PM Max Players: 12
A crisp fall day hunting in the woods is interrupted as two men with antiquated accents confront the investigators. And this is only the first of many strange events. Pre-gens provided.

[7757]     Pathfinder #10-16: What the Helms Hide, part 2

Game System: Pathfinder
Friday 10:00 AM - 11:00 AM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7675]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Friday 10:00 AM - 11:00 AM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7625]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 10:30 AM - 12:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7627]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 10:30 AM - 12:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7629]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 10:30 AM - 12:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7631]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 10:30 AM - 12:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7633]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 10:30 AM - 12:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7635]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 10:30 AM - 12:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7637]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 10:30 AM - 12:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7639]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 10:30 AM - 12:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7613]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 11:00 AM - 1:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7766]     Pathfinder #10-16: What the Helms Hide, part 3

Game System: Pathfinder
Friday 11:00 AM - 12:00 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7676]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Friday 11:00 AM - 12:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7596]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 11:30 AM - 1:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7008]     Crimson Carnivale

Game System: Call of Cthulhu 7th Ed
Friday 12:00 PM - 2:00 PM Max Players: 6
Abandoned by deserting carnies, your fellow circus performers stand at graveside. The death of the lion tamer is but one of the many blows recently suffered. But is it all bad luck? Pre-gens provided.

[7579]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 12:00 PM - 2:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7775]     Pathfinder #10-16: What the Helms Hide, part 4

Game System: Pathfinder
Friday 12:00 PM - 1:00 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7677]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Friday 12:00 PM - 1:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[7469]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Friday 12:30 PM - 4:30 PM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7478]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Friday 12:30 PM - 4:30 PM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7513]     DDAL 08-15 Forge of Fangs

Game System: D&D 5th Edition
Friday 12:30 PM - 4:30 PM Max Players: 6
TIER 3 - DDAL08-15 Forge of Fangs - The Forge of Fangs has been located in Vanrakdoom. Many have been saved but the forge remains. You must end the threat! Part three of the Undying Threat trilogy.

[7521]     DDAL 08-18 Moving Day

Game System: D&D 5th Edition
Friday 12:30 PM - 4:30 PM Max Players: 6
TIER 4 - DDAL08-18 Moving Day - Sealed within his coffin, you must transport the Baron of Blood to his new home. The neighbors are not happy to see him move in. Part Three of the Home Sweet Home trilogy.

[7532]     DDAL CCC-BMG-26 CORE 3-2 The Ghostly Infestation

Game System: D&D 5th Edition
Friday 12:30 PM - 4:30 PM Max Players: 6
TIER 1 - Tensions are high within Melvaunt after the incident at the planar portal. Reports of strange behavior from several people are taxing the resources of the City Watch.

[7531]     DDAL CCC-KUMORI-02-01 Vacant

Game System: D&D 5th Edition
Friday 12:30 PM - 4:30 PM Max Players: 6
TIER 1 - CCC-KUMORI-02-01 Vacant - A cursed hamlet lies in the eye of a storm. A mesmerizing void, mutated creatures, and the very ground could swallow the party --unless they can escape.

[7498]     DDAL08-07 Into The Dark

Game System: D&D 5th Edition
Friday 12:30 PM - 4:30 PM Max Players: 6
TIER 2 - When one of the Lords of Waterdeep asks you to root out a threat to the city, you respond to the call. Prepare for a foray into Undermountain. Part One of the Vampire Hunt trilogy.

[7489]     DDAL08-11 Poisoned Words

Game System: D&D 5th Edition
Friday 12:30 PM - 4:30 PM Max Players: 6
TIER 2 - Your search for Volo’s key in Skullport has you playing a dangerous game between The Xanathar Guild, Bregan D’aerthe, and the Zhentarim. Part Two of the Skullport Shakedown Trilogy.

[6987]     1-7 Espionage

Game System: Arcanis 5E
Friday 1:00 PM - 5:30 PM Max Players: 7
When nations play games with one another, they are often played with the lives of their citizens. When such games involve Canceri, everyone involved usually loses. Now, a Milandisian agent is held captive in the necropolis city of Kielmun, under threat of execution. Do you think you can arrive in time?

[7614]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 1:00 PM - 3:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7740]     How to play Pathfinder Workshop

Game System: Pathfinder
Friday 1:00 PM - 1:30 PM Max Players: 6
This 30-minute workshop covers the basics of Pathfinder from what the different dice are used for to how combat works. Includes a pregenerated character that you can play in Pathfinder Society games at GameStorm. We recommend playing your new character in up to four 1-hour introductory quests (Pathfinder #10-16: What the Helms Hide) at the same table following the workshop.

[7857]     Pathfinder #10-06: Treason's Chains

Game System: Pathfinder
Friday 1:00 PM - 5:30 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. Venture-Captain Roderus has long been one of the most reliable and steadfast allies of the Pathfinder Society in the nation of Katapesh, but the aging human has decided that it is time to retire from his long-held position.

[7855]     Pathfinder #10-07: Mysteries Under Moonlight, Part 2: The Howling Dance

Game System: Pathfinder
Friday 1:00 PM - 5:30 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 3-7. With the unique blessing of a celestial ambassador, the PCs depart Magnimar and rush into the swamp, chasing after the mastermind behind the corruption of several of Magnimar's iconic monuments. This is the 1st scenario in the two-part "Mysteries Under Moonlight" campaign arc. It is intended to be played after #10-05: Testament of Souls.

[7856]     Pathfinder #10-10: The Shattered Shield

Game System: Pathfinder
Friday 1:00 PM - 5:30 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. When news arrives that one of the shards of the holy relic known as the Shattered Shield of Arnisant have been put up for sale in a Rahadoumi auction, the Pathfinder Society is highly skeptical, particularly since all the shards of the shield are safely accounted for, enshrined in the nation of Lastwall's capital city, Vigil.

[7784]     Pathfinder Adventure Card Guild 2B-1C: The Old Shipwreck

Game System: Pathfinder Adventure Card Game
Friday 1:00 PM - 3:00 PM Max Players: 6
Prove yourself as one of the Licktoad Tribe's bravest goblins by completing a series of dangerous dares! (part 3/4)

[7680]     Starfinder #1-30: Survivor's Salvation

Game System: Starfinder
Friday 1:00 PM - 5:30 PM Max Players: 6
When a recently returned Exo-Guardian goes missing from their regular meetings at a survivors' clinic, the PCs get called in to assist. What begins as a routine investigation quickly leads into the depths of Absalom Station, where the PCs learn that there's much more than criminals to be afraid of. Levels 1-4

[7678]     Starfinder #1-32: Acts of Association

Game System: Starfinder
Friday 1:00 PM - 5:30 PM Max Players: 6
A Society diplomat is about to sign a major deal with a visiting alien species. Before the documents can be finalized, the visiting dignitary requests a tour of the station. The PCs must escort this dignitary across the station and avoid any diplomatic incidents. Levels 1-4

[7679]     Starfinder #1-33: Data Breach

Game System: Starfinder
Friday 1:00 PM - 5:30 PM Max Players: 6
Following up on intelligence about a conspiracy against the Society, the PCs undertake a daring raid against a fortified complex. With limited time to breach the site and retrieve valuable data, the PCs need to use all their skills in order to complete this mission in a race against the clock Content in Data Breach also contributes to the ongoing goals of the Dataphiles faction. Levels 3-6

[7681]     Starfinder #1-35: Rasheen's Riches

Game System: Starfinder
Friday 1:00 PM - 5:30 PM Max Players: 6
Jelev Rasheen left behind a legacy of adventure and exploration, plus countless alien relics, technologies, and treasures from her travels. Her disappearance in the Vast, along with rumors of a treasure fleet, has long inspired adventurers. Now the head of the Acquisitives faction, has found a lead on Rasheen's last journey. He wants the PCs' help in finding what befell her. Levels 5-8

[7682]     Starfinder Character Creation Workshop

Game System: Starfinder
Friday 1:00 PM - 1:30 PM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7597]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 1:30 PM - 3:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7749]     Pathfinder #10-16: What the Helms Hide, part 1

Game System: Pathfinder
Friday 1:30 PM - 2:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7683]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Friday 1:30 PM - 2:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7580]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 2:00 PM - 4:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7417]     Build-A-Runner Workshop

Game System: Shadowrun 5th Edition
Friday 2:00 PM - 6:00 PM Max Players: 4
Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7422]     Build-A-Runner Workshop/First Taste

Game System: Shadowrun 5th Edition
Friday 2:00 PM - 6:00 PM Max Players: 6
Played Shadowrun and want to make a Character of your own. Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7434]     CMP 2018-03 Sin City Sabatoge

Game System: Shadowrun 5th Edition
Friday 2:00 PM - 6:00 PM Max Players: 6
A new resort is opening up on the strip, and the VIP weekend is coming up. Mr Johnson wants you to make this a particularly memorable event for all the investors.

[7442]     CMP 2018-07 No Prey, No Pay

Game System: Shadowrun 5th Edition
Friday 2:00 PM - 6:00 PM Max Players: 6
An offer comes in from an independent Johnson looking to turn the screws on some of the shipping corporations operating in the Caribbean. He's hoping to find out why they have ships sneaking around where they aren't supposed to be. Taking down a ship, the team finds more than they signed on for.

[7427]     Chicago Mission - GM Choice

Game System: Shadowrun 5th Edition
Friday 2:00 PM - 6:00 PM Max Players: 6
Have a Chicago character that you want to play? Come run a GM choice mission set in Chicago. Can not use NeoTokyo characters. Some Pregens are available, ask at the table.

[7451]     First Taste

Game System: Shadowrun 5th Edition
Friday 2:00 PM - 6:00 PM Max Players: 6
Haven't ever played Shadowrun? Try it out with a Pregenerated Character. Recommended for anyone who has never played Shadowrun 5th Edition. Runs in 2 hour time block, with additional time for learning the game and asking questions.

[7758]     Pathfinder #10-16: What the Helms Hide, part 2

Game System: Pathfinder
Friday 2:30 PM - 3:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7684]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Friday 2:30 PM - 3:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7003]     Blood Orgy on Vampire Island

Game System: Call of Cthulhu - Pulp Cthulhu
Friday 3:00 PM - 7:00 PM Max Players: 12
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there. Pre-gens provided.

[7015]     Stealing the Eye

Game System: RuneQuest: Roleplaying in Glorantha
Friday 3:00 PM - 5:00 PM Max Players: 6
You have only to take the massive gem set in the forehead of the giant statue and then leave the temple. And hopefully survive. Pre-gens provided.

[7615]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 3:00 PM - 5:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7785]     Pathfinder Adventure Card Guild 2B-1D: Revenge of the Longshanks

Game System: Pathfinder Adventure Card Game
Friday 3:00 PM - 5:00 PM Max Players: 6
Prove yourself as one of the Licktoad Tribe's bravest goblins by completing a series of dangerous dares! (part 4/4)

[7598]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 3:30 PM - 5:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7767]     Pathfinder #10-16: What the Helms Hide, part 3

Game System: Pathfinder
Friday 3:30 PM - 4:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7685]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Friday 3:30 PM - 4:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7581]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 4:00 PM - 6:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7470]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Friday 4:30 PM - 8:30 PM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7479]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Friday 4:30 PM - 8:30 PM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7499]     DDAL - Tier 2 - DM's Choice

Game System: D&D 5th Edition
Friday 4:30 PM - 8:30 PM Max Players: 6
D&D AL - Module TBD, DM's Choice of Tier 2

[7504]     DDAL - Tier 3+ DM's Choice

Game System: D&D 5th Edition
Friday 4:30 PM - 8:30 PM Max Players: 6
D&D AL - Module TBD, DM's Choice of Tier 3 or higher

[7515]     DDAL 08-16 A Change of Address

Game System: D&D 5th Edition
Friday 4:30 PM - 8:30 PM Max Players: 6
TIER 4 - DDAL08-16 A Change of Address - The hand behind the Baron of Blood's troubles is revealed, and he vows to make himself the worst kind of neighbor. Part One of the Home Sweet Home trilogy.

[7534]     DDAL CCC-BMG-27 CORE 3-3 The Spirited Investigation

Game System: D&D 5th Edition
Friday 4:30 PM - 8:30 PM Max Players: 6
TIER 1 - The culprit behind the incident at the planar portal has been identified. Adventurers must investigate the individual behind the foul play, determining the means and the motive.

[7533]     DDAL CCC-KUMORI-02-02 School Magic

Game System: D&D 5th Edition
Friday 4:30 PM - 8:30 PM Max Players: 6
TIER 1 - CCC-KUMORI-02-02 School Magic - The Vorisch family of Phlan built the Moonsea School for Homeless Children. Strange events threaten to close the school.

[7490]     DDAL08-12 Xanathar's Wrath

Game System: D&D 5th Edition
Friday 4:30 PM - 8:30 PM Max Players: 6
TIER 2 - The key has fallen into the hands of the eye tyrant of Skullport himself. Now you just need to rob Xanathar without getting disintegrated. Part Three of the Skullport Shakedown trilogy.

[7776]     Pathfinder #10-16: What the Helms Hide, part 4

Game System: Pathfinder
Friday 4:30 PM - 5:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7686]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Friday 4:30 PM - 5:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[7016]     Stealing the Eye

Game System: RuneQuest: Roleplaying in Glorantha
Friday 5:00 PM - 7:00 PM Max Players: 6
You have only to take the massive gem set in the forehead of the giant statue and then leave the temple. And hopefully survive. Pre-gens provided.

[7616]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 5:00 PM - 7:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7599]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 5:30 PM - 7:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7858]     Pathfinder Module: Ruins of Bonekeep, Level 1: The Silent Grave

Game System: Pathfinder
Friday 5:30 PM - 11:30 PM Max Players: 6
A Pathfinder Society Special designed for levels 3-7. An enemy of the Pathfinder Society recently found a hidden dungeon in a centuries-old siege fortress, but despite his best efforts to convert it into his base of operations, he failed.

[6988]     Open Scenario in Arcanis System

Game System: Arcanis 5E
Friday 6:00 PM - 11:00 PM Max Players: 7
The GM and Players will choose among the scenarios which the GM has prepared. This will only be 5E versions of Living Arcanis

[7582]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 6:00 PM - 8:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7741]     How to play Pathfinder Workshop

Game System: Pathfinder
Friday 6:00 PM - 6:30 PM Max Players: 6
This 30-minute workshop covers the basics of Pathfinder from what the different dice are used for to how combat works. Includes a pregenerated character that you can play in Pathfinder Society games at GameStorm. We recommend playing your new character in up to four 1-hour introductory quests (Pathfinder #10-16: What the Helms Hide) at the same table following the workshop.

[7687]     Starfinder #1-99: The Scoured Stars Invasion

Game System: Starfinder
Friday 6:00 PM - 11:00 PM Max Players: 65
A special multi-table adventure for levels 1-8. The Starfinder Society's fleet is finally poised to breach the formerly impenetrable barrier surrounding The Scoured Stars, an uncharted trinary star system where thousands of Starfinder agents have been trapped for the last year. The galaxy pauses to watch if a new generation of Starfinders can save those once lost.

[7750]     Pathfinder #10-16: What the Helms Hide, part 1

Game System: Pathfinder
Friday 6:30 PM - 7:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7617]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 7:00 PM - 9:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7408]     Build-A-Runner Workshop

Game System: Shadowrun 5th Edition
Friday 7:00 PM - 11:00 PM Max Players: 4
Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7418]     Build-A-Runner Workshop

Game System: Shadowrun 5th Edition
Friday 7:00 PM - 11:00 PM Max Players: 4
Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7436]     CMP 2018-04 Ain't That a Kick in the Head?

Game System: Shadowrun 5th Edition
Friday 7:00 PM - 11:00 PM Max Players: 6
In Las Vegas, a single night out can make or break anyone. Mr. Johnson decides to let it ride on the runner, in a bid to knock over a casino. The security may be state of the art, but a single pull of the lever can change a life.

[7444]     CMP 2018-08 X Marks the Spot

Game System: Shadowrun 5th Edition
Friday 7:00 PM - 11:00 PM Max Players: 6
Mr Johnson has discovered ships going where they aren't supposed to go with cargoes they aren't supposed to have in the Carribean. Your job is to get the info on who is behind it, so the Johnson can put the screws to them and make them rain Nuyen.

[7452]     First Taste

Game System: Shadowrun 5th Edition
Friday 7:00 PM - 11:00 PM Max Players: 6
Haven't ever played Shadowrun? Try it out with a Pregenerated Character. Recommended for anyone who has never played Shadowrun 5th Edition. Runs in 2 hour time block, with additional time for learning the game and asking questions.

[7453]     First Taste

Game System: Shadowrun 5th Edition
Friday 7:00 PM - 11:00 PM Max Players: 6
Haven't ever played Shadowrun? Try it out with a Pregenerated Character. Recommended for anyone who has never played Shadowrun 5th Edition. Runs in 2 hour time block, with additional time for learning the game and asking questions.

[7600]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 7:30 PM - 9:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7759]     Pathfinder #10-16: What the Helms Hide, part 2

Game System: Pathfinder
Friday 7:30 PM - 8:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7017]     The Fainting Spirit

Game System: RuneQuest: Roleplaying in Glorantha
Friday 8:00 PM - 12:00 AM Max Players: 6
You come across a clan where the adults fluctuate wildly in emotions and the clan spirit seem to be sick. Only the heroes are capable of going on a heroquest to resolve the issue. Pre-gens provided.

[7023]     The Shooting Party

Game System: Call of Cthulhu 7th Ed
Friday 8:00 PM - 12:00 AM Max Players: 12
A crisp fall day hunting in the woods is interrupted as two men with antiquated accents confront the investigators. And this is only the first of many strange events. Pre-gens provided.

[7583]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 8:00 PM - 10:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7471]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Friday 8:30 PM - 12:30 AM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7480]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Friday 8:30 PM - 12:30 AM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7484]     DDAL - Tier 1 - DM's Choice

Game System: D&D 5th Edition
Friday 8:30 PM - 12:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of Tier 1

[7491]     DDAL - Tier 2 - DM's Choice

Game System: D&D 5th Edition
Friday 8:30 PM - 12:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of Tier 2

[7505]     DDAL - Tier 3+ DM's Choice

Game System: D&D 5th Edition
Friday 8:30 PM - 12:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of Tier 3 or higher

[7518]     DDAL 08-17 The Tower of Ahghairon

Game System: D&D 5th Edition
Friday 8:30 PM - 12:30 AM Max Players: 6
TIER 4 - DDAL08-17 The Tower of Ahghairon - Ahghairon, first Lord of Waterdeep, foresaw a day when you would need his help, and left something for you inside his tower. Part Two of the Home Sweet Home trilogy.

[7500]     DDAL00-02 C&D Lost Tales of Myth Drannor

Game System: D&D 5th Edition
Friday 8:30 PM - 12:30 AM Max Players: 6
TIER 2 - Lost Tales of Myth Drannor: Spawn of the Maimed Virulence & Echos of the Weeping War.

[7535]     DDHC-XGE-01 Rats of Waterdeep

Game System: D&D 5th Edition
Friday 8:30 PM - 12:30 AM Max Players: 6
TIER 1 - The culprit behind the incident at the planar portal has been identified. Adventurers must investigate the individual behind the foul play, determining the means and the motive.

[7768]     Pathfinder #10-16: What the Helms Hide, part 3

Game System: Pathfinder
Friday 8:30 PM - 9:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7618]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 9:00 PM - 11:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7601]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 9:30 PM - 11:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7777]     Pathfinder #10-16: What the Helms Hide, part 4

Game System: Pathfinder
Friday 9:30 PM - 10:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7584]     DDAL Learn to Play

Game System: D&D 5th Edition
Friday 10:00 PM - 12:00 AM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7545]     DDAL DM's Choice

Game System: D&D 5th Edition
Friday 11:00 PM - 3:00 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7542]     DDAL DM's Choice

Game System: D&D 5th Edition
Friday 11:30 PM - 3:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7539]     DDAL DM's Choice

Game System: D&D 5th Edition
Saturday 12:00 AM - 4:00 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7548]     DDAL DM's Choice

Game System: D&D 5th Edition
Saturday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7551]     DDAL DM's Choice

Game System: D&D 5th Edition
Saturday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7554]     DDAL DM's Choice

Game System: D&D 5th Edition
Saturday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7557]     DDAL DM's Choice

Game System: D&D 5th Edition
Saturday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7560]     DDAL DM's Choice

Game System: D&D 5th Edition
Saturday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7563]     DDAL DM's Choice

Game System: D&D 5th Edition
Saturday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7566]     DDAL DM's Choice

Game System: D&D 5th Edition
Saturday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7569]     DDAL DM's Choice

Game System: D&D 5th Edition
Saturday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[6989]     1-5 To Die Alone

Game System: Arcanis 5E
Saturday 8:00 AM - 1:00 PM Max Players: 7
Almeric is a bleeding nation full of petty Princes and Princesses. One of them, now in the twilight of his years, wants help. It's not immediately clear if he wants your help for himself, his heirs, or his town - Maren. This Prince promises rewards to those who provide aid ...But even given your special abilities, what meaningful assistance can a few travelers give over a handful of days?

[7859]     Pathfinder #10-12: Breath of the Dragonskull

Game System: Pathfinder
Saturday 8:00 AM - 1:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. What began as a straightforward mission to escort the displaced Farheaven Clan back to their original homeland in Sarkoris is quickly beset with misfortune.

[7860]     Pathfinder #10-14: Debt to the Quah

Game System: Pathfinder
Saturday 8:00 AM - 1:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 3-7. The truth about a bungled Pathfinder expedition into what was supposedly Thassilonian ruin has come to light.

[7861]     Pathfinder #10-17: On Sevenfingers's Sails

Game System: Pathfinder
Saturday 8:00 AM - 1:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 7-11. Over the years, the Pathfinder Society has sent several teams into the mist-shrouded Gloomspires to explore the tomb of the legendary pirate Sempet Sevenfingers. Each has contended with unforeseen horrors, but the way to Sevenfingers's final resting place and his treasures has remained hidden and sealed - until now.

[7862]     Pathfinder Module: We Be 5upergoblins

Game System: Pathfinder
Saturday 8:00 AM - 1:00 PM Max Players: 6
The Birdcruncher goblin tribe has risen to remarkable heights under the leadership of its four goblin "hero-chiefs" - Reta Bigbad the fighter, Chuffy Lickwound the rogue, Poog the cleric of Zarongel, and Mogmurch the alchemist. But these legendary goblins have outgrown their tiny fiefdom, and they want to explore beyond the same, boring corner of Varisia they've known all their lives.

[7729]     Starfinder #1-22: The Protectorate Petition

Game System: Starfinder
Saturday 8:00 AM - 1:00 PM Max Players: 6
The alien copaxis have long inhabited their world, but only recently petitioned for protectorate status. Sent as part of a delegation to review the petition's virtues and validity, the PCs must explore ancient copaxi ruins and learn about this species' history. Will the PCs decide to vouch for the copaxis, or will they discover something that casts the copaxis' petition into doubt? Levels 1-4

[7689]     Starfinder #1-34: Heart of the Foe

Game System: Starfinder
Saturday 8:00 AM - 1:00 PM Max Players: 6
The Society's leaders have banded together to learn more of their new rivals. The PCs join an expedition to a largely abandoned and hazardous planet in hopes of uncovering the origins of the jinsul menace. This module follows on the events of SFS #1-99: The Scoured Stars Invasion, though playing the previous scenario is not required.Levels 3-6

[7690]     Starfinder #1-35: Rasheen's Riches

Game System: Starfinder
Saturday 8:00 AM - 1:00 PM Max Players: 6
Sign up for a chance to play with our Guest of Honor! Jelev Rasheen left behind a legacy of adventure and exploration, plus countless alien relics, technologies, and treasures from her travels. Her disappearance , along with rumors of a treasure fleet, has long inspired adventurers. Now there's a lead on Rasheen's last journey. Can the PCs' help in finding what befell her? Levels 5-8

[7742]     How to play Pathfinder Workshop

Game System: Pathfinder
Saturday 8:30 AM - 9:00 AM Max Players: 6
This 30-minute workshop covers the basics of Pathfinder from what the different dice are used for to how combat works. Includes a pregenerated character that you can play in Pathfinder Society games at GameStorm. We recommend playing your new character in up to four 1-hour introductory quests (Pathfinder #10-16: What the Helms Hide) at the same table following the workshop.

[7691]     Starfinder Character Creation Workshop

Game System: Starfinder
Saturday 8:30 AM - 9:00 AM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7751]     Pathfinder #10-16: What the Helms Hide, part 1

Game System: Pathfinder
Saturday 9:00 AM - 10:00 AM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7421]     Build-A-Runner Workshop

Game System: Shadowrun 5th Edition
Saturday 9:00 AM - 1:00 PM Max Players: 4
Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7423]     Build-A-Runner Workshop/First Taste

Game System: Shadowrun 5th Edition
Saturday 9:00 AM - 1:00 PM Max Players: 6
Haven't played Shadowrun? Try it out with a Pregenerated Character. Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7431]     CMP 2018-01 Dead Man's Hand

Game System: Shadowrun 5th Edition
Saturday 9:00 AM - 1:00 PM Max Players: 6
Your Johnson summons you to Las Vegas to help protect him from the mob, only to disappear prior to your arrival. Angered by your presence, the mob orders you to find your Johnson.

[7439]     CMP 2018-05 Letter of Marque

Game System: Shadowrun 5th Edition
Saturday 9:00 AM - 1:00 PM Max Players: 6
Cargo ships are turning up missing on their way to Metropole, and the owners aren't too happy about it. The team is hired to crew a decoy vessel in order to capture the elusive Pirate before they can strike again.

[7454]     First Taste

Game System: Shadowrun 5th Edition
Saturday 9:00 AM - 1:00 PM Max Players: 6
Haven't ever played Shadowrun? Try it out with a Pregenerated Character. Recommended for anyone who has never played Shadowrun 5th Edition. Runs in 2 hour time block, with additional time for learning the game and asking questions.

[7692]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Saturday 9:00 AM - 10:00 AM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7688]     Starfinder Module: Skitter Shot

Game System: Starfinder
Saturday 9:00 AM - 1:00 PM Max Players: 6
This adventure is for first time players. When a routine salvage operation goes awry, the skittermanders must board a luxurious cruise liner controlled by a rogue artificial intelligence to save their boss and a group of hapless passengers. All manner of obstacles block their path to success, but if the skittermanders can work together, they are sure to be hailed as tiny, furry heroes!

[7009]     Crimson Carnivale

Game System: Call of Cthulhu 7th Ed
Saturday 10:00 AM - 12:00 PM Max Players: 6
Abandoned by deserting carnies, your fellow circus performers stand at graveside. The death of the lion tamer is but one of the many blows recently suffered. But is it all bad luck? Pre-gens provided.

[7020]     The Shooting Party

Game System: Call of Cthulhu
Saturday 10:00 AM - 2:00 PM Max Players: 12
A crisp fall day hunting in the woods is interrupted as two men with antiquated accents confront the investigators. And this is only the first of many strange events. Pre-gens provided.

[7760]     Pathfinder #10-16: What the Helms Hide, part 2

Game System: Pathfinder
Saturday 10:00 AM - 11:00 AM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7693]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Saturday 10:00 AM - 11:00 AM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7626]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 10:30 AM - 12:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7628]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 10:30 AM - 12:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7630]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 10:30 AM - 12:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7634]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 10:30 AM - 12:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7636]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 10:30 AM - 12:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7638]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 10:30 AM - 12:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7640]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 10:30 AM - 12:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7619]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 11:00 AM - 1:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7769]     Pathfinder #10-16: What the Helms Hide, part 3

Game System: Pathfinder
Saturday 11:00 AM - 12:00 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7694]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Saturday 11:00 AM - 12:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7602]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 11:30 AM - 1:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7010]     Crimson Carnivale

Game System: Call of Cthulhu 7th Ed
Saturday 12:00 PM - 2:00 PM Max Players: 6
Abandoned by deserting carnies, your fellow circus performers stand at graveside. The death of the lion tamer is but one of the many blows recently suffered. But is it all bad luck? Pre-gens provided.

[7585]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 12:00 PM - 2:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7778]     Pathfinder #10-16: What the Helms Hide, part 4

Game System: Pathfinder
Saturday 12:00 PM - 1:00 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7695]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Saturday 12:00 PM - 1:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[7472]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Saturday 12:30 PM - 4:30 PM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7481]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Saturday 12:30 PM - 4:30 PM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7492]     DDAL - Tier 2 - DM's Choice

Game System: D&D 5th Edition
Saturday 12:30 PM - 4:30 PM Max Players: 6
D&D AL - Module TBD, DM's Choice of Tier 2

[7501]     DDAL - Tier 2 - DM's Choice

Game System: D&D 5th Edition
Saturday 12:30 PM - 4:30 PM Max Players: 6
D&D AL - Module TBD, DM's Choice of Tier 2

[7506]     DDAL 08-13 The Vampire of Skullport

Game System: D&D 5th Edition
Saturday 12:30 PM - 4:30 PM Max Players: 6
TIER 3 - Something is wrong in the endless gloom of Skullport, and the Baron of Blood has tapped you to set things right. Part One of the Undying Threat trilogy.

[7519]     DDAL 08-17 The Tower of Ahghairon

Game System: D&D 5th Edition
Saturday 12:30 PM - 4:30 PM Max Players: 6
TIER 4 - DDAL08-17 The Tower of Ahghairon - Ahghairon, first Lord of Waterdeep, foresaw a day when you would need his help, and left something for you inside his tower. Part Two of the Home Sweet Home trilogy.

[7524]     DDAL CCC-CIC-09 Steamy Shores of Danger

Game System: D&D 5th Edition
Saturday 12:30 PM - 4:30 PM Max Players: 6
TIER 1 - An urgent plea for assistance comes from the coastal village Jarko'tu'ta. Traders are dead, canoes destroyed, bloodthirsty sharks spotted!

[7525]     DDAL05-02 The Black Road

Game System: D&D 5th Edition
Saturday 12:30 PM - 4:30 PM Max Players: 6
TIER 1 - Caravans are having a difficult time getting through to Parnast via the Black Road. Organized attacks by orcs and other monstrous humanoids working in concert have folks baffled.

[6990]     HP 2-1 Into the Blessed Lands

Game System: Arcanis 5E
Saturday 1:00 PM - 5:30 PM Max Players: 7
The unexpected death of an old friend introduces the heroes to the dangers and wonders of the Blessed Lands as well as the machinations of a mysterious, new foe.

[7620]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 1:00 PM - 3:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7743]     How to play Pathfinder Workshop

Game System: Pathfinder
Saturday 1:00 PM - 1:30 PM Max Players: 6
This 30-minute workshop covers the basics of Pathfinder from what the different dice are used for to how combat works. Includes a pregenerated character that you can play in Pathfinder Society games at GameStorm. We recommend playing your new character in up to four 1-hour introductory quests (Pathfinder #10-16: What the Helms Hide) at the same table following the workshop.

[7863]     Pathfinder #10-01: Oathbreakers Die

Game System: Pathfinder
Saturday 1:00 PM - 5:30 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. The city of Daggermark is best known for its poisoners and assassins, who maintain active guilds that enjoy the full respect of local authorities. Local venture-captain Istivil Bosk prefers to keep his head down and stays out of their affairs, but he has recently learned that a Pathfinder agent has been targeted for assassination.

[7864]     Pathfinder #10-03: Death on the Ice

Game System: Pathfinder
Saturday 1:00 PM - 5:30 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 5-9. A message delivered by an unlikely courier sends the PCs to the Crown of the World. After making a dangerous trek across the icy passes and bays of Golarion's northernmost continent, the PCs must come to the aid of a Pathfinder Society expedition whose archaeological excavations have uncovered far more than they expected to find.

[7865]     Pathfinder #10-10: The Shattered Shield

Game System: Pathfinder
Saturday 1:00 PM - 5:30 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. When news arrives that one of the shards of the holy relic known as the Shattered Shield of Arnisant have been put up for sale in a Rahadoumi auction, the Pathfinder Society is highly skeptical, particularly since all the shards of the shield are safely accounted for, enshrined in the nation of Lastwall's capital city, Vigil.

[7786]     Pathfinder Adventure Card Guild 5-1A: Tide of Bones

Game System: Pathfinder Adventure Card Game
Saturday 1:00 PM - 3:00 PM Max Players: 6
Sail into these uncharted waters of the Hao Jin Tapestry to uncover the extent of the tapestry's decline. With luck, you will return home safely... though luck is not necessarily on your side. (part 1)

[7699]     Starfinder #1-23: Return to Sender

Game System: Starfinder
Saturday 1:00 PM - 5:30 PM Max Players: 6
As the SFS debates how to handle a newly emerged threat, faction leaders enact a dangerous mission to prove the Society is not to be trifled with. Taking a stolen enemy starship into the heart of a hostile alien empire, PCs must pave the way for a decisive strike. Directly follows the events of SFS #1-99: The Scoured Stars Invasion. Playing the previous scenario is not required. Levels 5-8

[7697]     Starfinder #1-26: Truth of the Seeker

Game System: Starfinder
Saturday 1:00 PM - 5:30 PM Max Players: 6
A prominent leader, just rescued from a year of imprisonment, has gone into hiding. The PCs must explore a colony ship for information on where their target has hidden. This module directly follows-up on the events of Starfinder Society #1-99: The Scoured Stars Invasion, though playing the previous scenario is not required. Levels 3-6

[7696]     Starfinder #1-32: Acts of Association

Game System: Starfinder
Saturday 1:00 PM - 5:30 PM Max Players: 6
A Society diplomat is about to sign a major deal with a visiting alien species. Before the documents can be finalized, the visiting dignitary requests a tour of the station. The PCs must escort this dignitary across the station and avoid any diplomatic incidents. Levels 1-4

[7698]     Starfinder Adventure Path: Aeon Throne 2, Escape from the Prison Moon

Game System: Starfinder
Saturday 1:00 PM - 5:30 PM Max Players: 6
After freeing a colony from occupation, the heroes journey to the Azlanti Star Empire to rescue their friend who is being held captive on a well-guarded prison moon. The heroes stage a daring breakout under the nose of the penal colony's warden. But the experimental starship drive is still out there, and the heroes must track it down to prevent the Azlanti from making it operational! Levels 3-4

[7700]     Starfinder Character Creation Workshop

Game System: Starfinder
Saturday 1:00 PM - 1:30 PM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7603]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 1:30 PM - 3:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7752]     Pathfinder #10-16: What the Helms Hide, part 1

Game System: Pathfinder
Saturday 1:30 PM - 2:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7701]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Saturday 1:30 PM - 2:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7586]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 2:00 PM - 4:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7409]     Build-A-Runner Workshop

Game System: Shadowrun 5th Edition
Saturday 2:00 PM - 6:00 PM Max Players: 4
Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7424]     Build-A-Runner Workshop/First Taste

Game System: Shadowrun 5th Edition
Saturday 2:00 PM - 6:00 PM Max Players: 6
Haven't played Shadowrun? Try it out with a Pregenerated Character. Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7433]     CMP 2018-02 You're Nobody Till Sombody Loves You

Game System: Shadowrun 5th Edition
Saturday 2:00 PM - 6:00 PM Max Players: 6
The heart wants what it wants, but there are those who don't approve of this union. The team is hired to extract a mafia princess from the family, but is it love or leverage Mr. J is looking for?

[7440]     CMP 2018-06 Honor Among Thieves

Game System: Shadowrun 5th Edition
Saturday 2:00 PM - 6:00 PM Max Players: 6
Business is business, right? The team gets an interesting offer from someone they just had arrested. A little nuyen goes a long way toward forgiveness.

[7428]     Chicago Mission - GM Choice

Game System: Shadowrun 5th Edition
Saturday 2:00 PM - 6:00 PM Max Players: 6
Have a Chicago character that you want to play? Come run a GM choice mission set in Chicago. Can not use NeoTokyo characters. Some Pregens are available, ask at the table.

[7455]     First Taste

Game System: Shadowrun 5th Edition
Saturday 2:00 PM - 6:00 PM Max Players: 6
Haven't ever played Shadowrun? Try it out with a Pregenerated Character. Recommended for anyone who has never played Shadowrun 5th Edition. Runs in 2 hour time block, with additional time for learning the game and asking questions.

[7761]     Pathfinder #10-16: What the Helms Hide, part 2

Game System: Pathfinder
Saturday 2:30 PM - 3:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7702]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Saturday 2:30 PM - 3:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7014]     Remembering Caroman

Game System: RuneQuest: Roleplaying in Glorantha
Saturday 3:00 PM - 7:00 PM Max Players: 6
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. How will the ancestors judge you? Pre-gens provided.

[7024]     The Shooting Party

Game System: Call of Cthulhu 7th Ed
Saturday 3:00 PM - 7:00 PM Max Players: 12
A crisp fall day hunting in the woods is interrupted as two men with antiquated accents confront the investigators. And this is only the first of many strange events. Pre-gens provided.

[7621]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 3:00 PM - 5:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7787]     Pathfinder Adventure Card Guild 5-1B: Grindylow Grifters

Game System: Pathfinder Adventure Card Game
Saturday 3:00 PM - 5:00 PM Max Players: 6
Sail into these uncharted waters of the Hao Jin Tapestry to uncover the extent of the tapestry's decline. With luck, you will return home safely... though luck is not necessarily on your side. (part 2)

[7604]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 3:30 PM - 5:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7770]     Pathfinder #10-16: What the Helms Hide, part 3

Game System: Pathfinder
Saturday 3:30 PM - 4:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7703]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Saturday 3:30 PM - 4:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7587]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 4:00 PM - 6:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7473]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Saturday 4:30 PM - 8:30 PM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7482]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Saturday 4:30 PM - 8:30 PM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7493]     DDAL - Tier 2 - DM's Choice

Game System: D&D 5th Edition
Saturday 4:30 PM - 8:30 PM Max Players: 6
D&D AL - Module TBD, DM's Choice of Tier 2

[7507]     DDAL 08-14 Rescue from Vanrakdoom

Game System: D&D 5th Edition
Saturday 4:30 PM - 8:30 PM Max Players: 6
TIER 3 - Vampires in service to the Mistress of Night are in Vanrakdoom. You must locate them without drawing the attention. Part Two of the Undying Threat trilogy.

[7522]     DDAL 08-18 Moving Day

Game System: D&D 5th Edition
Saturday 4:30 PM - 8:30 PM Max Players: 6
TIER 4 - DDAL08-18 Moving Day - Sealed within his coffin, you must transport the Baron of Blood to his new home. The neighbors are not happy to see him move in. Part Three of the Home Sweet Home trilogy.

[7527]     DDAL CCC-HAL-01 Fate of the Nightworms

Game System: D&D 5th Edition
Saturday 4:30 PM - 8:30 PM Max Players: 6
TIER 1 - Strange geothermal activity brings adventurers to Jarko'tu'ta! A dangerous cave leads to encounters with creatures strange, beautiful and deadly!

[7529]     DDAL CCC-HAL-01 Fate of the Nightworms

Game System: D&D 5th Edition
Saturday 4:30 PM - 8:30 PM Max Players: 6
TIER 1 - Strange geothermal activity brings adventurers to Jarko'tu'ta! A dangerous cave leads to encounters with creatures strange, beautiful and deadly!

[7536]     DDAL DDEX2-04 Mayhem in the Earthspur Mines

Game System: D&D 5th Edition
Saturday 4:30 PM - 8:30 PM Max Players: 6
TIER 2 - DDEX2-04 Mayhem in the Earthspur Mines - An Earthspur Mine has gone silent, and the only thing more concerning than its overdue shipment is the fate of those sent to discover what happened.

[7779]     Pathfinder #10-16: What the Helms Hide, part 4

Game System: Pathfinder
Saturday 4:30 PM - 5:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7704]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Saturday 4:30 PM - 5:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[7622]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 5:00 PM - 7:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7605]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 5:30 PM - 7:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[6991]     Open Scenario in Arcanis System

Game System: Arcanis 5E
Saturday 6:00 PM - 11:00 PM Max Players: 7
The GM and Players will choose among the scenarios which the GM has prepared. This will only be 5E versions of Living Arcanis

[7588]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 6:00 PM - 8:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7731]     Pathfinder #10-00: The Hao Jin Cataclysm

Game System: Pathfinder
Saturday 6:00 PM - 11:00 PM Max Players: 65
A special multi-table adventure for levels 1-11. The Hao Jin Tapestry, a legendary museum demiplane, is deteriorating. Unless Pathfinders intervene, it will rip apart violently, killing everyone inside. Yet powerful forces seek to hasten the destruction or profit off the chaos, and the impending apocalypse has thrown the tapestry's civilizations into turmoil.

[7710]     Starfinder #1-25: The Beacon Code Dilemma

Game System: Starfinder
Saturday 6:00 PM - 11:00 PM Max Players: 6
A centuries old starship has been found in the Drift! The PCs must search the Lorespire Complex for all the information they can find on this starship before heading into the Drift and uncovering what befell the lost vessel. The Beacon Code Dilemma is a replayable scenario designed to help introduce players to threats and terrain with which trained Starfinders regularly contend. Levels 3-6

[7705]     Starfinder Character Creation Workshop

Game System: Starfinder
Saturday 6:00 PM - 6:30 PM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7706]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Saturday 6:30 PM - 7:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7623]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 7:00 PM - 9:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7419]     Build-A-Runner Workshop

Game System: Shadowrun 5th Edition
Saturday 7:00 PM - 11:00 PM Max Players: 4
Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7425]     Build-A-Runner Workshop/First Taste

Game System: Shadowrun 5th Edition
Saturday 7:00 PM - 11:00 PM Max Players: 6
Haven't played Shadowrun? Try it out with a Pregenerated Character. Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7426]     Build-A-Runner Workshop/First Taste

Game System: Shadowrun 5th Edition
Saturday 7:00 PM - 11:00 PM Max Players: 6
Haven't played Shadowrun? Try it out with a Pregenerated Character. Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7435]     CMP 2018-03 Sin City Sabatoge

Game System: Shadowrun 5th Edition
Saturday 7:00 PM - 11:00 PM Max Players: 6
A new resort is opening up on the strip, and the VIP weekend is coming up. Mr Johnson wants you to make this a particularly memorable event for all the investors.

[7443]     CMP 2018-07 No Prey, No Pay

Game System: Shadowrun 5th Edition
Saturday 7:00 PM - 11:00 PM Max Players: 6
An offer comes in from an independent Johnson looking to turn the screws on some of the shipping corporations operating in the Caribbean. He's hoping to find out why they have ships sneaking around where they aren't supposed to be. Taking down a ship, the team finds more than they signed on for.

[7456]     First Taste

Game System: Shadowrun 5th Edition
Saturday 7:00 PM - 11:00 PM Max Players: 6
Haven't ever played Shadowrun? Try it out with a Pregenerated Character. Recommended for anyone who has never played Shadowrun 5th Edition. Runs in 2 hour time block, with additional time for learning the game and asking questions.

[7459]     PM-02 A Holy Piece of Wetwork

Game System: Shadowrun 5th Edition
Saturday 7:00 PM - 11:00 PM Max Players: 6
The runners are hired by a priest to travel to the home metaplane of the master shedim Auslander and assassinate him. Is he completly insane, or is a metaplanar war brewing? Or is there even a difference?

[7606]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 7:30 PM - 9:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7707]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Saturday 7:30 PM - 8:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7004]     Blood Orgy on Vampire Island

Game System: Call of Cthulhu - Pulp Cthulhu
Saturday 8:00 PM - 12:00 AM Max Players: 12
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there. Pre-gens provided.

[7011]     Crimson Carnivale

Game System: Call of Cthulhu 7th Ed
Saturday 8:00 PM - 10:00 PM Max Players: 6
Abandoned by deserting carnies, your fellow circus performers stand at graveside. The death of the lion tamer is but one of the many blows recently suffered. But is it all bad luck? Pre-gens provided.

[7589]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 8:00 PM - 10:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7474]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Saturday 8:30 PM - 12:30 AM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7483]     DDAL PREMIER: CCC-STORM-02 Swamp of Sorrow

Game System: D&D 5th Edition
Saturday 8:30 PM - 12:30 AM Max Players: 6
TIER 2 - Bloodpurge village in the Flooded Forest is under siege by malevolent powers. Hunters are missing and desperate folk whisper of evil lurking in the willows.

[7508]     CCC-ALMOG-03 TALES03-01 Claws of Fury

Game System: D&D 5th Edition
Saturday 8:30 PM - 12:30 AM Max Players: 6
TIER 3 - The frontier city of Hawksroost has seen a lot, but claims that the people have seen a skeleton dragon flying overhead at dusk are unsubstantiated. The hunt for the rumored creature is on!

[7485]     DDAL - Tier 1 - DM's Choice

Game System: D&D 5th Edition
Saturday 8:30 PM - 12:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of Tier 1

[7486]     DDAL - Tier 1 - DM's Choice

Game System: D&D 5th Edition
Saturday 8:30 PM - 12:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of Tier 1

[7494]     DDAL - Tier 2 - DM's Choice

Game System: D&D 5th Edition
Saturday 8:30 PM - 12:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of Tier 2

[7502]     DDAL - Tier 2 - DM's Choice

Game System: D&D 5th Edition
Saturday 8:30 PM - 12:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of Tier 2

[7516]     DDAL 08-16 A Change of Address

Game System: D&D 5th Edition
Saturday 8:30 PM - 12:30 AM Max Players: 6
TIER 4 - DDAL08-16 A Change of Address - The hand behind the Baron of Blood's troubles is revealed, and he vows to make himself the worst kind of neighbor. Part One of the Home Sweet Home trilogy.

[7708]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Saturday 8:30 PM - 9:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7624]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 9:00 PM - 11:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7607]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 9:30 PM - 11:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7709]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Saturday 9:30 PM - 10:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[7012]     Crimson Carnivale

Game System: Call of Cthulhu 7th Ed
Saturday 10:00 PM - 12:00 AM Max Players: 6
Abandoned by deserting carnies, your fellow circus performers stand at graveside. The death of the lion tamer is but one of the many blows recently suffered. But is it all bad luck? Pre-gens provided.

[7590]     DDAL Learn to Play

Game System: D&D 5th Edition
Saturday 10:00 PM - 12:00 AM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7546]     DDAL CCC-BMG-HULB03-01 The Weakness of Rock

Game System: D&D 5th Edition
Saturday 11:00 PM - 3:00 AM Max Players: 6
TIER 3 - Something stirs in the Hulburg mines.This could be the end of Hulburg’s windfall unless someone finds a way to stop it. Part 1 of the Obsidian Stone trilogy.

[7543]     DDAL DM's Choice

Game System: D&D 5th Edition
Saturday 11:30 PM - 3:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7540]     DDAL DM's Choice

Game System: D&D 5th Edition
Sunday 12:00 AM - 4:00 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7549]     DDAL DM's Choice

Game System: D&D 5th Edition
Sunday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7552]     DDAL DM's Choice

Game System: D&D 5th Edition
Sunday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7555]     DDAL DM's Choice

Game System: D&D 5th Edition
Sunday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7558]     DDAL DM's Choice

Game System: D&D 5th Edition
Sunday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7561]     DDAL DM's Choice

Game System: D&D 5th Edition
Sunday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7564]     DDAL DM's Choice

Game System: D&D 5th Edition
Sunday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7567]     DDAL DM's Choice

Game System: D&D 5th Edition
Sunday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[7570]     DDAL DM's Choice

Game System: D&D 5th Edition
Sunday 12:30 AM - 4:30 AM Max Players: 6
D&D AL - Module TBD, DM's Choice of any Tier

[6992]     HP 2-4 Visions of Lives Past

Game System: Arcanis 5E
Sunday 8:00 AM - 1:00 PM Max Players: 7
The past and present are commonly intertwined. Xercel, an elder Elorii has need for ome brave individuals to help an old friend.

[7744]     How to play Pathfinder Workshop

Game System: Pathfinder
Sunday 8:30 AM - 9:00 AM Max Players: 6
This 30-minute workshop covers the basics of Pathfinder from what the different dice are used for to how combat works. Includes a pregenerated character that you can play in Pathfinder Society games at GameStorm. We recommend playing your new character in up to four 1-hour introductory quests (Pathfinder #10-16: What the Helms Hide) at the same table following the workshop.

[7867]     Pathfinder #10-09: The Rasping Rebirth

Game System: Pathfinder
Sunday 8:30 AM - 5:30 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 12-15. Over a century ago, hordes from the Abyss tore through a weak point in the Material Plane and surged forth onto Golarion, creating a corrupted and blighted land that would come to be known as the Worldwound.

[7866]     Pathfinder #10-11: The Hao Jin Hierophant

Game System: Pathfinder
Sunday 8:30 AM - 1:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 5-9. Seven years ago, the Pathfinder Society acquired the Hao Jin Tapestry, a powerful artifact and gateway to a wondrous, yet slowly disintegrating, museum-like demiplane. Despite the sacrifices made to preserve the Hao-Jin Tapestry by one of the Pathfinder Society's most influential members, the realm's collapse seems inevitable.

[7868]     Pathfinder #10-15: Tapestry's Trial

Game System: Pathfinder
Sunday 8:30 AM - 1:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 7-11. The Society's leaders believe that only Hao Jin herself might be able to repair her creation, and a new lead at last reveals where she had gone: the realm of perfect law, Axis. As elite agents, the PCs must track her down and convince her to save the tapestry demiplane and all of the creatures that live there.

[7713]     Starfinder #1-28: It Rests Beneath

Game System: Starfinder
Sunday 8:30 AM - 1:00 PM Max Players: 6
Dispatched by the Wayfinders' faction leader to a Near Space world, the PCs have orders to assist a local Starfinder research outpost. The outpost's head researcher sends the PCs on a mission to explore a strange calcified region, which soon reveals that there's more happening on this world than first appears. Levels 1-4

[7712]     Starfinder #1-34: Heart of the Foe

Game System: Starfinder
Sunday 8:30 AM - 1:00 PM Max Players: 6
The Society's leaders have banded together to learn more of their new rivals. The PCs join an expedition to a largely abandoned and hazardous planet in hopes of uncovering the origins of the jinsul menace. This module follows on the events of SFS #1-99: The Scoured Stars Invasion, though playing the previous scenario is not required.Levels 3-6

[7714]     Starfinder Character Creation Workshop

Game System: Starfinder
Sunday 8:30 AM - 9:00 AM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7753]     Pathfinder #10-16: What the Helms Hide, part 1

Game System: Pathfinder
Sunday 9:00 AM - 10:00 AM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7420]     Build-A-Runner Workshop

Game System: Shadowrun 5th Edition
Sunday 9:00 AM - 1:00 PM Max Players: 4
Played Shadowrun and want to make a Character of your own? Have an experienced GM assist you in making a NeoTokyo Shadowrun Character.

[7437]     CMP 2018-04 Ain't That a Kick in the Head?

Game System: Shadowrun 5th Edition
Sunday 9:00 AM - 1:00 PM Max Players: 6
In Las Vegas, a single night out can make or break anyone. Mr. Johnson decides to let it ride on the runner, in a bid to knock over a casino. The security may be state of the art, but a single pull of the lever can change a life.

[7445]     CMP 2018-08 X Marks the Spot

Game System: Shadowrun 5th Edition
Sunday 9:00 AM - 1:00 PM Max Players: 6
Mr Johnson has discovered ships going where they aren't supposed to go with cargoes they aren't supposed to have in the Carribean. Your job is to get the info on who is behind it, so the Johnson can put the screws to them and make them rain Nuyen.

[7429]     Chicago Mission - GM Choice

Game System: Shadowrun 5th Edition
Sunday 9:00 AM - 1:00 PM Max Players: 6
Have a Chicago character that you want to play? Come run a GM choice mission set in Chicago. Can not use NeoTokyo characters. Some Pregens are available, ask at the table.

[7457]     First Taste

Game System: Shadowrun 5th Edition
Sunday 9:00 AM - 1:00 PM Max Players: 6
Haven't ever played Shadowrun? Try it out with a Pregenerated Character. Recommended for anyone who has never played Shadowrun 5th Edition. Runs in 2 hour time block, with additional time for learning the game and asking questions.

[7715]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Sunday 9:00 AM - 10:00 AM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7711]     Starfinder Module: Skitter Shot

Game System: Starfinder
Sunday 9:00 AM - 1:00 PM Max Players: 6
This adventure is for first time players. When a routine salvage operation goes awry, the skittermanders must board a luxurious cruise liner controlled by a rogue artificial intelligence to save their boss and a group of hapless passengers. All manner of obstacles block their path to success, but if the skittermanders can work together, they are sure to be hailed as tiny, furry heroes!

[7018]     The Fainting Spirit

Game System: RuneQuest: Roleplaying in Glorantha
Sunday 10:00 AM - 2:00 PM Max Players: 6
You come across a clan where the adults fluctuate wildly in emotions and the clan spirit seems to be sick. Only the heroes are capable of going on a heroquest to resolve the issue. Pre-gens provided.

[7025]     The Shooting Party

Game System: Call of Cthulhu 7th Ed
Sunday 10:00 AM - 2:00 PM Max Players: 12
A crisp fall day hunting in the woods is interrupted as two men with antiquated accents confront the investigators. And this is only the first of many strange events. Pre-gens provided.

[7641]     DDAL Learn to Play

Game System: D&D 5th Edition
Sunday 10:00 AM - 12:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7762]     Pathfinder #10-16: What the Helms Hide, part 2

Game System: Pathfinder
Sunday 10:00 AM - 11:00 AM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7716]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Sunday 10:00 AM - 11:00 AM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7646]     DDAL Learn to Play

Game System: D&D 5th Edition
Sunday 11:00 AM - 1:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7771]     Pathfinder #10-16: What the Helms Hide, part 3

Game System: Pathfinder
Sunday 11:00 AM - 12:00 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7717]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Sunday 11:00 AM - 12:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7644]     DDAL Learn to Play

Game System: D&D 5th Edition
Sunday 11:30 AM - 1:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7571]     DDAL EPIC 08-02 Stardock Under Siege - Tier 1 Table

Game System: D&D 5th Edition
Sunday 12:00 PM - 4:00 PM Max Players: 24
TIER 1 EPIC - DDEP08-02 Stardock Under Siege - D&D Adventurers League travels to the Tears of Selune and battles an illithid invasion in this epic multi-table event.

[7572]     DDAL EPIC 08-02 Stardock Under Siege - Tier 2 Table

Game System: D&D 5th Edition
Sunday 12:00 PM - 4:00 PM Max Players: 24
TIER 2 EPIC - DDEP08-02 Stardock Under Siege - D&D Adventurers League travels to the Tears of Selune and battles an illithid invasion in this epic multi-table event.

[7573]     DDAL EPIC 08-02 Stardock Under Siege - Tier 3 Table

Game System: D&D 5th Edition
Sunday 12:00 PM - 4:00 PM Max Players: 18
TIER 3 EPIC - DDEP08-02 Stardock Under Siege - D&D Adventurers League travels to the Tears of Selune and battles an illithid invasion in this epic multi-table event.

[7642]     DDAL Learn to Play

Game System: D&D 5th Edition
Sunday 12:00 PM - 2:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7780]     Pathfinder #10-16: What the Helms Hide, part 4

Game System: Pathfinder
Sunday 12:00 PM - 1:00 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7718]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Sunday 12:00 PM - 1:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[6993]     HP 2-5 Vexing priests

Game System: Arcanis 5E
Sunday 1:00 PM - 6:00 PM Max Players: 7
The joyous festival of Unavocce is celebrated, but while the faithful indulge themselves, a deadly plot is put in motion to end the life of some of the most influential people in the First City. Under the inauspicious Black Eye of Neroth, the Heroes race against death itself and losing may very well cost them their souls.

[7647]     DDAL Learn to Play

Game System: D&D 5th Edition
Sunday 1:00 PM - 3:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7745]     How to play Pathfinder Workshop

Game System: Pathfinder
Sunday 1:00 PM - 1:30 PM Max Players: 6
This 30-minute workshop covers the basics of Pathfinder from what the different dice are used for to how combat works. Includes a pregenerated character that you can play in Pathfinder Society games at GameStorm. We recommend playing your new character in up to four 1-hour introductory quests (Pathfinder #10-16: What the Helms Hide) at the same table following the workshop.

[7869]     Pathfinder #10-13: Fragments of Antiquity

Game System: Pathfinder
Sunday 1:00 PM - 5:30 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 5-9. After creating her spectacular museum demiplane, the legendary sorcerer Hao Jin departed without a forwarding address. However, the Pathfinder Society has recently discovered her last known whereabouts on the Material Plane: a Tian Shu library that she later transported to her demiplane to spare it local dangers.

[7870]     Pathfinder #10-14: Debt to the Quah

Game System: Pathfinder
Sunday 1:00 PM - 5:30 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 3-7. The truth about a bungled Pathfinder expedition into what was supposedly Thassilonian ruin has come to light.

[7788]     Pathfinder Adventure Card Guild 5-1C: The Devil and the Storm

Game System: Pathfinder Adventure Card Game
Sunday 1:00 PM - 3:00 PM Max Players: 6
Sail into these uncharted waters of the Hao Jin Tapestry to uncover the extent of the tapestry's decline. With luck, you will return home safely... though luck is not necessarily on your side. (part 3)

[7402]     April Fools in Shadowrun

Game System: Shadowrun 5th Edition
Sunday 1:00 PM - 5:00 PM Max Players: 6
Shadowrun Missions has a sense of humor, so some missions are not what one might expect. Come wrap up GameStorm with us and have some fun!! Multiple different April Fools Missions available. Some may be Chicago runs. If so, Pregens will be available.

[7403]     April Fools in Shadowrun

Game System: Shadowrun 5th Edition
Sunday 1:00 PM - 5:00 PM Max Players: 6
Shadowrun Missions has a sense of humor, so some missions are not what one might expect. Come wrap up GameStorm with us and have some fun!! Multiple different April Fools Missions available. Some may be Chicago runs. If so, Pregens will be available.

[7404]     April Fools in Shadowrun

Game System: Shadowrun 5th Edition
Sunday 1:00 PM - 5:00 PM Max Players: 6
Shadowrun Missions has a sense of humor, so some missions are not what one might expect. Come wrap up GameStorm with us and have some fun!! Multiple different April Fools Missions available. Some may be Chicago runs. If so, Pregens will be available.

[7405]     April Fools in Shadowrun

Game System: Shadowrun 5th Edition
Sunday 1:00 PM - 5:00 PM Max Players: 6
Shadowrun Missions has a sense of humor, so some missions are not what one might expect. Come wrap up GameStorm with us and have some fun!! Multiple different April Fools Missions available. Some may be Chicago runs. If so, Pregens will be available.

[7406]     April Fools in Shadowrun

Game System: Shadowrun 5th Edition
Sunday 1:00 PM - 5:00 PM Max Players: 6
Shadowrun Missions has a sense of humor, so some missions are not what one might expect. Come wrap up GameStorm with us and have some fun!! Multiple different April Fools Missions available. Some may be Chicago runs. If so, Pregens will be available.

[7407]     April Fools in Shadowrun

Game System: Shadowrun 5th Edition
Sunday 1:00 PM - 5:00 PM Max Players: 6
Shadowrun Missions has a sense of humor, so some missions are not what one might expect. Come wrap up GameStorm with us and have some fun!! Multiple different April Fools Missions available. Some may be Chicago runs. If so, Pregens will be available.

[7721]     Starfinder #1-24: Siege of Enlightenment

Game System: Starfinder
Sunday 1:00 PM - 5:30 PM Max Players: 6
With tensions rising between two Near Space civilizations, the hosts of historical sites are at risk of being caught in the ensuing conflict's crossfire. The Starfinder Society's been called in to catalogue one such site. Speeding into the distant star system, the PCs must navigate the politics of the escalating conflict and reach their target. Levels 1-4

[7722]     Starfinder #1-29: Honorbound Emissaries

Game System: Starfinder
Sunday 1:00 PM - 5:30 PM Max Players: 6
Sign up for a chance to play with our Guest of Honor! The PCs must travel to a distant star system to look for information on a mysterious relic, find themselves right in the middle of an interstellar war! Content in this module directly follows on the events of SFS #1-99: The Scoured Stars Invasion, though playing the previous scenario is not required. Levels 7-10

[7720]     Starfinder #1-31: Treading History's Folly

Game System: Starfinder
Sunday 1:00 PM - 5:30 PM Max Players: 6
A renowned Starfinder leader sends the PCs into the Vast to explore a site of utmost importance. The PCs uncover a hidden repository that could hold crucial information to understanding the growing threat within the Scoured Stars. This module follows SFS #1-99: The Scoured Stars Invasion. Playing the previous scenario is not required. Levels 3-6

[7719]     Starfinder #1-32: Acts of Association

Game System: Starfinder
Sunday 1:00 PM - 5:30 PM Max Players: 6
A Society diplomat is about to sign a major deal with a visiting alien species. Before the documents can be finalized, the visiting dignitary requests a tour of the station. The PCs must escort this dignitary across the station and avoid any diplomatic incidents. Levels 1-4

[7723]     Starfinder Character Creation Workshop

Game System: Starfinder
Sunday 1:00 PM - 1:30 PM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7645]     DDAL Learn to Play

Game System: D&D 5th Edition
Sunday 1:30 PM - 3:30 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7754]     Pathfinder #10-16: What the Helms Hide, part 1

Game System: Pathfinder
Sunday 1:30 PM - 2:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7724]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Sunday 1:30 PM - 2:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7643]     DDAL Learn to Play

Game System: D&D 5th Edition
Sunday 2:00 PM - 4:00 PM Max Players: 5
D&D Adventurers League Learn-to-Play! For new, inexperienced, and players returning to D&D! Sit down, enjoy a quick mini-adventure. Everything needed to play is provided, including premade characters!

[7763]     Pathfinder #10-16: What the Helms Hide, part 2

Game System: Pathfinder
Sunday 2:30 PM - 3:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7725]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Sunday 2:30 PM - 3:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7789]     Pathfinder Adventure Card Guild 5-1D: In Thieves' Wake

Game System: Pathfinder Adventure Card Game
Sunday 3:00 PM - 5:00 PM Max Players: 6
Sail into these uncharted waters of the Hao Jin Tapestry to uncover the extent of the tapestry's decline. With luck, you will return home safely... though luck is not necessarily on your side. (part 4)

[7772]     Pathfinder #10-16: What the Helms Hide, part 3

Game System: Pathfinder
Sunday 3:30 PM - 4:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7726]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Sunday 3:30 PM - 4:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7781]     Pathfinder #10-16: What the Helms Hide, part 4

Game System: Pathfinder
Sunday 4:30 PM - 5:30 PM Max Players: 6
Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. Four-part adventure for levels 1-5.

[7727]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Sunday 4:30 PM - 5:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4
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