Role Playing (RPG) |
Event signups are closed. Signup sheets will be available at the convention. |
Click on the name of an event for more details |
|
Game System: Maximum Apocalypse RPG |
Thursday
2:00
PM
- 6:00
PM
|
Max Players: 6 |
After the fall of civilization, players must scavenge the wreckage of a Shopping Mall for much needed supplies. D100 System. Newbies Welcome. Pregens provided. |
|
Game System: Paranoia, 2nd Edition (West End Games) |
Thursday
4:30
PM
- 8:00
PM
|
Max Players: 6 |
Take on the role of a Troubleshooter, helping our friend The Computer thwart the evil schemes of Commies, mutants, and traitors! Join a hapless crew of freshly minted Troubleshooters on their very first mission, for [DELETED FOR SECURITY REASONS] will be the most [REDACTED] ever! I promise it will be fun; The Computer says so, and the Computer is always right! Besides, happiness is mandatory! |
|
Game System: D&D 5E |
Thursday
7:00
PM
- 11:00
PM
|
Max Players: 5 |
The consequences of your destitution have been hounding you for weeks. Desperate, you followed rumors to a back alley in the market district, where you played children's games with a twist.
The gold was good, but not enough. The dapper stranger with the pursestrings said that if you could retrieve the celestite unicorn from the alley of blueish stones, he'd make each of you fabulously rich... |
|
Game System: Broken Toys |
Thursday
7:00
PM
- 11:00
PM
|
Max Players: 5 |
Someone on the Internet once said they wanted a game system where the stats were Gumption, Chutzpah, Moxy, Childlike Wonder, The Cut of My Gib, and A Certain Je Ne Sais Quoi. We built Broken Toys as a result. It is adapted from Cats Herding Humans.
This game applies the rules of Broken Toys to a future Earth where humanity struggles to rebuild after the end of the world. |
|
Game System: Monster of the Week |
Thursday
7:00
PM
- 11:00
PM
|
Max Players: 5 |
Your team of Monster Hunters has been brought in to determine what has gone wrong at the amusement park. It isn't good business to have customers go missing and bodies turn up when it is supposed to be all fun and games. Can you figure out what is causing all the mayhem so the park can reopen for the annual fun days? |
|
Game System: Fudge |
Thursday
7:00
PM
- 12:00
AM
|
Max Players: 6 |
In Fudge Anime RPG you earn gems as you pull off anime cliche' or tropes. But you don't need to know anything about anime or Fudge to enjoy the game. This RPG is set in space at a high school. The characters are "monsters" with secret identities.The pre-gen characters have different backgrounds and motivations. But Players are encouraged to make stuff up within the scope of their character. |
|
Game System: Savage Worlds |
Thursday
7:00
PM
- 11:00
PM
|
Max Players: 4 |
Something is amiss in way up there, it's cold. It is colder than usual. pack scarves. |
|
Game System: Reckoning RPG |
Thursday
7:00
PM
- 11:00
PM
|
Max Players: 4 |
Reckoning is a diceless psychological horror roleplaying game that explores who people become under horrifying circumstances. |
|
Game System: The Few and Cursed RPG |
Thursday
7:00
PM
- 10:00
PM
|
Max Players: 6 |
70 years after the world's water disappeared, humanity survives in a perpetual "wild west" state. A caravan moving toward water finds the path is not safe. D100 System. Newbies Welcome. Pregens provided. |
|
Game System: Classic Traveller / Mongoose 1e Traveller |
Friday
9:00
AM
- 10:00
AM
|
Max Players: 10 |
Can you survive character creation?
Traveller is an Old School Sci-Fi RPG that is notorious for having a character creation system that includes the possible death of the character.
A variety of Traveller character creation rules will be on hand.
Do you dare press your luck? Will you create a skilled veteran, who survives many terms, a fresh faced recruit, or a handsome corpse? |
|
Game System: Star Wars RPG |
Friday
9:00
AM
- 1:00
PM
|
Max Players: 5 |
Scoundrels making a living in the corporate sector of a galaxy far far away using the Fantasy Flight Star Wars RPG. |
|
Game System: Tabletop RPG |
Friday
11:30
AM
- 2:00
PM
|
Max Players: 6 |
Players have a "rulebook" of different moves their kitties can do, working cooperatively to both tell the story and solve the issues that arise from the ghost |
|
Game System: Classic Traveller / Mongoose 1e Traveller |
Friday
11:30
AM
- 12:30
PM
|
Max Players: 10 |
Can you survive character creation?
Traveller is an Old School Sci-Fi RPG that is notorious for having a character creation system that includes the possible death of the character.
A variety of Traveller character creation rules will be on hand.
Do you dare press your luck? Will you create a skilled veteran, who survives many terms, a fresh faced recruit, or a handsome corpse? |
|
Game System: Diesel Empires |
Friday
11:30
AM
- 3:30
PM
|
Max Players: 5 |
HORROR. 22-1983. The Silohain War showed up at the border three days ago, but corporate is paying you extra to keep Kings Mart #2222 open for business. Luckily you don't have much to lose, and a lot of debt to pay. Tonight, the shift will drag on, but the endless drone of mediocrity won't last. The shadow of the New War will meet with an Old War, and your debts will be paid. |
|
Game System: Turn of the Card |
Friday
11:30
AM
- 3:30
PM
|
Max Players: 5 |
Take on the role of intelligent rabbits as they encounter something sinister coming from an old house near them. Yellow eyed wicked, evil rats seems to be inflitrating the warren, but why? What dangers lay in wait within the old human dwelling? |
|
Game System: D&D 5E |
Friday
2:00
PM
- 6:00
PM
|
Max Players: 5 |
The consequences of your destitution have been hounding you for weeks. Desperate, you followed rumors to a back alley in the market district, where you played children's games with a twist.
The gold was good, but not enough. The dapper stranger with the pursestrings said that if you could retrieve the celestite unicorn from the alley of blueish stones, he'd make each of you fabulously rich... |
|
Game System: Cats Herding Humans |
Friday
2:00
PM
- 5:00
PM
|
Max Players: 5 |
BBQ Beyond Time and Space is a short adventure for the rules light game, Cats Herding Humans. You will play cats.
Bringing dice is encouraged. This adventure has sci-fi horror elements. |
|
Game System: GURPS |
Friday
2:00
PM
- 7:00
PM
|
Max Players: 6 |
The Portland SERT Team is sent on a variety of call outs on a bad day. PCs provided. No GURPS experience required. |
|
Game System: Savage Worlds |
Friday
2:00
PM
- 6:00
PM
|
Max Players: 4 |
Something is amiss in way up there, it's cold. It is colder than usual. pack scarves. |
|
Game System: Savage Worlds |
Friday
2:00
PM
- 6:00
PM
|
Max Players: 6 |
Zounds! The nefarious Man Who Laughs is afoot again, this time wedding his diabolical schemes to that of an evil scientist who plays with Things Man Was Not Meant To Know! Players will take on the roles of the iconic Justice League of America in a Steampunk-flavored England in the last century ! |
|
Game System: Shattered Empire |
Friday
2:00
PM
- 5:00
PM
|
Max Players: 4 |
Shattered Empire is a post-apocalyptic, interstellar, synthwave-fueled tabletop rpg. |
|
Game System: Paranoia, 2nd Edition (West End Games) |
Friday
2:00
PM
- 5:30
PM
|
Max Players: 6 |
Take on the role of a Troubleshooter, helping our friend The Computer thwart the evil schemes of Commies, mutants, and traitors! Join a hapless crew of freshly minted Troubleshooters on their very first mission, for [DELETED FOR SECURITY REASONS] will be the most [REDACTED] ever! I promise it will be fun; The Computer says so, and the Computer is always right! Besides, happiness is mandatory! |
|
Game System: 1st Edition Advanced Dugeons & Dragons |
Friday
2:00
PM
- 6:00
PM
|
Max Players: 6 |
In the Tower City of Kembol a sorcerer's apprentice has hired you to clean up his mess. It seems that the Thaumaturgic Circle that the young man was responsible for was not correct and now there is a demon on the loose. Can you stop it before anyone dies? Or at least before too many people die? |
|
Game System: Classic Traveller |
Friday
4:30
PM
- 8:00
PM
|
Max Players: 6 |
Asteroid!
Inspired by a GDW board game of the same name, this is a scenario using the Classic Traveller rules.
Weymouth-Yamamoto corporation requires you to investigate the incident at asteroid research station Capellus-112. No contact for 5 weeks, and a change in orbit to a collision course with Earth. The stations assets must be saved, before the government decides to intervene. |
|
Game System: Maximum Apocalypse RPG |
Friday
4:30
PM
- 8:30
PM
|
Max Players: 6 |
After the fall of civilization, players must scavenge the wreckage of a Shopping Mall for much needed supplies. D100 System. Newbies Welcome. Pregens provided. |
|
Game System: Diesel Empires |
Friday
4:30
PM
- 8:30
PM
|
Max Players: 5 |
HORROR. 22-1989. They call your crew "The Sideshow": Kings Mart #2222, who survived the Black Fae of Orack Hills, the Elven Revolution of New Curzon, and saved the Red Dragon of Ossidior. You are legends, who need a break, and corporate agrees. Your new assignment is an easy backwater stop that's busy, but 2,500 miles from any conflict. Nothing could possibly go wrong in a backwater stop... |
|
Game System: Legendary Lives |
Friday
4:30
PM
- 8:30
PM
|
Max Players: 5 |
You and your adventuring group head into the notorious Wandering Woods in search of the Book of a 1000 Treasures. There are, however, many troubles along the way including dealing with the Great Gruumsh that claims rule over the very woods you are heading into the heart of. |
|
Game System: Turn of the Card |
Friday
4:30
PM
- 8:30
PM
|
Max Players: 5 |
In the year of our Lord 1345 and all of Europe huddles in fear of the Great Pestilence. A strange alignment of three planets seems to have caused bad air to overtake Europe. Travel to the walled city of Carcassonne to investigate the rumors of a city gone mad. Have you found the source of a strange plague? Brace yourself as you face the evils and perhaps the cause of the Great Pestilence. |
|
Game System: Adventures of Barron Munchausen |
Friday
7:00
PM
- 8:30
PM
|
Max Players: 6 |
Barron Munchhausen is a very light RPG / theater style story telling game. Players try to wow each other with fantastic tales of incredible journeys. Careful though, your outrageous claims might lead to a duel. |
|
Friday
7:00
PM
- 10:00
PM
|
Max Players: 5 |
An immersive one-shot RPG played entirely via text message after character creation.
Alice is Missing is a silent role-playing game about the disappearance of Alice Briarwood, a high school junior in the small town of Silent Falls. |
|
Game System: Broken Compass |
Friday
7:00
PM
- 11:00
PM
|
Max Players: 6 |
It's a race against time to track down a mysterious artifact in the Central American jungle before it is claimed by your nefarious rival! This rules-lite ENNIE-nominated RPG is perfect for fans of Uncharted and Tomb Raider. |
|
Game System: Call of Cthulhu 7th Edition |
Friday
7:00
PM
- 10:30
PM
|
Max Players: 5 |
Call of Cthulhu is a mystery/horror role playing game set in the 1920's. In the game, the players investigate the supernatural and try to survive with their lives and minds entact. No experience with the game is necessary; it's easy to learn and I will explain how to play. |
|
Game System: City of Mist |
Friday
7:00
PM
- 11:00
PM
|
Max Players: 5 |
Dragon, Ra, Valkyrie, Pan, Sun Tzu and Monkey King--this crew is a force to be reckoned with. And when the crew fails to secure a dangerous relic through legal means their only option is to stage a heist. Mundane and mythic forces must be overcome in order to protect the City from a waking Serpent. |
|
Game System: Fudge |
Friday
7:00
PM
- 12:00
AM
|
Max Players: 6 |
Fateful Friday Night!
In Fudge Anime RPG you earn gems as you pull off anime cliche' or tropes. But you don't need to know anything about anime or Fudge to enjoy the game. This RPG is set in space at a high school. The characters are "monsters" with secret identities. The pre-gen characters have different backgrounds. Players are encouraged to make stuff up within the scope of the character. |
|
Game System: Dresden Files Accelerated |
Friday
7:00
PM
- 11:00
PM
|
Max Players: 5 |
Fateful Friday Night!
A Fate game set in the Dresden universe and present-day Portland using the Dresden Files Accelerated rules. |
|
Game System: Savage Worlds |
Friday
7:00
PM
- 10:00
PM
|
Max Players: 4 |
You're a cop investigating a homicide on the streets of Pinnacle City. You're also a power, an otherwise normal person with a super-ability that sets you apart. How does the inevitable car-chase scene go when the cops can fly and the suspects can toss lightning bolts as easily as .32 slugs? One way to find out... |
|
Game System: Savage Worlds |
Friday
7:00
PM
- 12:00
AM
|
Max Players: 6 |
The group is the crew of the K'lchak (Balance Sheet), Ferengi Deep Explorer vessel
They have been tasked to investigate the newly discovered planet "Verrilon"
This planet was just admitted to the Federation, so they (have to be saps) are a rich new market.
Ferengi scouts have reported a fascination with fashion.
Find out what these people love, and get the exclusive contract to it. |
|
Game System: Palladium |
Friday
7:00
PM
- 11:30
PM
|
Max Players: 6 |
Your town is under siege by the Coalition do you run, do you fight, or do you die. |
|
Game System: Social Deduction |
Friday
9:30
PM
- 10:30
PM
|
Max Players: 13 |
Please prepare a little bit before you come by reading up on it.
Social Deduction Game.
Fast and easy to learn.
We should be able to play 1-2 maybe 3 games in an hour.
|
|
Game System: Trophy Dark |
Friday
9:30
PM
- 1:30
AM
|
Max Players: 5 |
Trophy Dark: A tabletop roleplaying game of dark forests, doomed treasure-hunters, and a world woven on a loom of rumor, history, and myth. No knowledge of the system is required.
In 1571 England, you play a character determined to follow the rumors, venture into the deepest part of the woods, and retrieve a legendary artifact. However, in the end, you will fail. |
|
Game System: D&D 5e / Stargate 5e |
Saturday
9:00
AM
- 2:00
PM
|
Max Players: 6 |
Adventure Party is called on by the Duke to investigate the strange light that fell from the sky over Murder Hollow just over the border in Kurdok's territory. OR a compliment of Marines gates to a banned world trying to find the Ambassador. Help Build the Story with your spin on things. PCs provided or bring your own 1st level. |
|
Game System: Chaosium BRP |
Saturday
9:00
AM
- 6:00
PM
|
Max Players: 5 |
In 1860, Liverpool rivals London in terms of sheer wealth and technological accomplishment, and yet both the magical and mundane residents seem to be suffering far more from the pitfalls of "progress" than their London counterparts. The reason lies deep in the city's bones and must be uprooted.
Familiarity with Ben Aaronovitch's "Rivers of London" books is strongly recommended. |
|
Game System: D&D 5e (Eberron) |
Saturday
9:00
AM
- 1:00
PM
|
Max Players: 5 |
A pulp action adventure game set in Eberron using 5th edition D&D. |
|
Game System: D&D |
Saturday
9:00
AM
- 9:00
PM
|
Max Players: 7 |
Play D&D the way it was meant to be played - a whole campaign in a day. On the table is Ravenloft, the Beadle & Grimm edition. You will start with the House of Lament and continue adventures all the way up to level 8. (Not AL, plenty of time for roleplay, we speed up combat, so it works!). Please see details, so you can be prepared for the fun! See you there! B&G extras to make it memorable. |
|
Game System: Savage Worlds |
Saturday
9:00
AM
- 12:00
PM
|
Max Players: 6 |
Remember Red-Box D&D? Play in the original, D&D basic adventure that came with the game, playing iconic characters like Silverleaf the elf, Black Dougal the thief, and [of course] Morgan Ironwolf! Find out exactly what was so haunted about the Keep.... |
|
Game System: 1st Edition Advanced Dungeons & Dragons |
Saturday
9:00
AM
- 1:00
PM
|
Max Players: 6 |
Well, that didn't go well. A little fracas at the Wicked Weasel and now you are being "volunteered" for a sewer cleansing mission by the City Watch. What are you cleansing you ask?
Rats.
Giant. Demonic. Rats.
Have Fun! |
|
Game System: Tabletop RPG |
Saturday
11:30
AM
- 2:00
PM
|
Max Players: 6 |
Players have a "rulebook" of different moves their kitties can do, working cooperatively to both tell the story and solve the issues that arise from the ghost |
|
Game System: Classic Traveller / Mongoose 1e Traveller |
Saturday
11:30
AM
- 12:30
PM
|
Max Players: 10 |
Can you survive character creation?
Traveller is an Old School Sci-Fi RPG that is notorious for having a character creation system that includes the possible death of the character.
A variety of Traveller character creation rules will be on hand.
Do you dare press your luck? Will you create a skilled veteran, who survives many terms, a fresh faced recruit, or a handsome corpse? |
|
Game System: Diesel Empires |
Saturday
11:30
AM
- 3:30
PM
|
Max Players: 5 |
ACTION. 22-1978. TV news calls it "the most dangerous 500 miles on the planet": a war-torn stretch of highway that connects 40 million orcs to food, diesel, and bootleg cassettes. Crews like yours dodge bullets, rockets, and magic to make those deliveries, but the Corpos are willing to pay the BIG Guilder to make it happen, and it's your ticket to an early retirement in sunny Old Salanda. |
|
Game System: Spycraft Third Edition |
Saturday
2:00
PM
- 6:00
PM
|
Max Players: 6 |
The world's greatest espionage RPG returns! Come test drive the new system and give the designer your feedback in this brand-new playtest! |
|
Game System: D&D 5e / Stargate 5e |
Saturday
2:00
PM
- 7:00
PM
|
Max Players: 6 |
Adventure Party is called on by the Duke to investigate the strange light that fell from the sky over Murder Hollow just over the border in Kurdok's territory. OR a compliment of Marines gates to a banned world trying to find the Ambassador. Help Build the Story with your spin on things. PCs provided or bring your own 1st level. |
|
Game System: D&D 5E |
Saturday
2:00
PM
- 6:00
PM
|
Max Players: 5 |
The consequences of your destitution have been hounding you for weeks. Desperate, you followed rumors to a back alley in the market district, where you played children's games with a twist.
The gold was good, but not enough. The dapper stranger with the pursestrings said that if you could retrieve the celestite unicorn from the alley of blueish stones, he'd make each of you fabulously rich... |
|
Game System: Cats Herding Humans |
Saturday
2:00
PM
- 4:30
PM
|
Max Players: 5 |
Squirrels in the Attic is a short adventure for the rules light game, Cats Herding Humans. You will play cats.
This adventure may contain some sci-fi elements. Bringing dice is encouraged.
Character creation can be done in about a minute after the rules are explained. |
|
Game System: Classic Traveller / Mongoose 1e Traveller |
Saturday
2:00
PM
- 3:00
PM
|
Max Players: 10 |
Can you survive character creation?
Traveller is an Old School Sci-Fi RPG that is notorious for having a character creation system that includes the possible death of the character.
A variety of Traveller character creation rules will be on hand.
Do you dare press your luck? Will you create a skilled veteran, who survives many terms, a fresh faced recruit, or a handsome corpse? |
|
Game System: Savage Worlds |
Saturday
2:00
PM
- 6:00
PM
|
Max Players: 6 |
Steampunk JLA! The noble barrister Harvey Jekyll seeks assistance and protection from his pursuer, the evil Mr. Hyde, and his notorious cohorts in the mysterious Janus club! Players will take on the roles of the iconic Justice League of America in a Steampunk-flavored England in the last century! |
|
Game System: Shattered Empire |
Saturday
2:00
PM
- 5:00
PM
|
Max Players: 4 |
Shattered Empire is a post-apocalyptic, interstellar, synthwave-fueled tabletop rpg. |
|
Game System: 1st Edition Advanced Dungeons & Dragons |
Saturday
2:00
PM
- 6:00
PM
|
Max Players: 6 |
You and your party have completed your mission to save the village of Starktorch from the evil Dragon's League. Huzzah! However, when your group of heroes return to that fair village,it is destroyed and the reward for your valor stolen. Your righteous anger only competes with your empty coin purse as you prepare to destroy the abomination that is Yllthane and reclaim that which is owed to you! |
|
Game System: Paranoia, 2nd Edition (West End Games) |
Saturday
2:00
PM
- 5:30
PM
|
Max Players: 6 |
Take on the role of a Troubleshooter, helping our friend The Computer thwart the evil schemes of Commies, mutants, and traitors! Join a hapless crew of freshly minted Troubleshooters on their very first mission, for [DELETED FOR SECURITY REASONS] will be the most [REDACTED] ever! I promise it will be fun; The Computer says so, and the Computer is always right! Besides, happiness is mandatory! |
|
Game System: Star Wars RPG |
Saturday
2:00
PM
- 6:00
PM
|
Max Players: 5 |
Blasters, quick wits, luck, and timing. Scoundrels making a living in the corporate sector of a galaxy far far away using the Fantasy Flight Star Wars RPG |
|
Game System: Turn of the Card |
Saturday
4:30
PM
- 8:30
PM
|
Max Players: 5 |
Something has washed a shore off the British coast, the small town of St. Ives is being terrorized by a sinister creature. The Promethan society has been asked to investigate this strange occurence. Prepair to be drawn into a world of Magik and Steampunk in a Alternative Victoria Horror game. |
|
Game System: Diesel Empires |
Saturday
4:30
PM
- 8:30
PM
|
Max Players: 5 |
ACTION. 22-1983. You watch your nest egg splatter across the remains of the Iron Fire Highway. The airports and roads are overrun with orc and elven refugees, as fanatics from all sides burn North Ordhauden. Your only shot at an escape shows up in an unusual job offer: rescue some elves from the 'burbs and win a few cramped seats on the last ECAF transport flight out of the region. |
|
Game System: Beta Red |
Saturday
4:30
PM
- 8:30
PM
|
Max Players: 5 |
The mercs are hired by a Patron to get some cargo off a hyper-speed train while it is still moving. Unique D6 dice pool cyberpukian system. Newbies Welcome. Pregens provided. |
|
Saturday
7:00
PM
- 9:00
PM
|
Max Players: 6 |
A GM-less table top RPG where you help each others create a kitty - then work together to stop a malevolent ghost from haunting your human. The clock is ticking and if your human gets too scared, they'll leave without you! Work together to create a story as you climb, claw and complain your way to victory with your clowder of cat friends. |
|
Game System: Horror Rules |
Saturday
7:00
PM
- 11:00
PM
|
Max Players: 5 |
This was supposed to be a relaxing four-day wilderness adventure before everything started going wrong. Can you and your fellow trip mates get things back on track and safely home before anyone else loses their life? |
|
Game System: Palladium Rifts |
Saturday
7:00
PM
- 11:30
PM
|
Max Players: 8 |
Surviving the spell slingers was supposed to be the hard part of the tour, not the coming home, The transport lifeline of the war, and now as you feel gravity take effect you wonder what now. |
|
Game System: DnD 4th Edition |
Saturday
7:00
PM
- 12:00
AM
|
Max Players: 6 |
A one shot game of DnD 4th Edition! For any curious beginner or experienced veteran!
Lv.7, Premade Characters available. |
|
Game System: D&D 5th Ed |
Saturday
7:00
PM
- 11:00
PM
|
Max Players: 5 |
A 5th ed D&D game run entirely improvised with suggestions from you. What's the story going to be? I don't know, let's figure it out together! |
|
Game System: Savage Worlds |
Saturday
7:00
PM
- 11:00
PM
|
Max Players: 4 |
Savage Saturday Night!
Your goblin leader and your gang are going to the Festival to compete. Bring home Goblin Glory to your tribe! |
|
Game System: Savage Worlds |
Saturday
7:00
PM
- 11:00
PM
|
Max Players: 5 |
Savage Saturday Night!
Thundarr and his companions run afoul of an evil sorcerer's insidious plot. |
|
Game System: Savage Worlds |
Saturday
7:00
PM
- 12:00
AM
|
Max Players: 6 |
Savage Saturday Night!
Our Adventure party set out on a random quest, to investigate a random dungeon, to fight random monsters, and save a random day. Come help build the story with your own spin as well. PCs provided, or borrow a random one from someone. |
|
Game System: Savage Worlds Adventure Edition |
Saturday
7:00
PM
- 12:00
AM
|
Max Players: 6 |
Savage Saturday Night!
A slice of life set in the Old West. November 1865.
The community of Allen's Ranch, CA has been shaken. Joseph Hill, a ranch hand, is accused of being a fugitive wanted in Nevada. He pleads innocence but is scheduled to be handed off to the US Marshals and the circuit court. People from the community are traveling with Joseph to a nearby ghost town to witness the hand-off. |
|
Game System: Savage Worlds |
Saturday
7:00
PM
- 10:00
PM
|
Max Players: 6 |
Savage Saturday Night!
Players will take the roles of cadets training to be TIE fighter pilots on the Adeptus, a repurposed Star Destroyer during the height of imperial power. You get an order to go down into the forgotten depths of the Adeptus; what will you find? Will you survive? Is all this worth it, just to get a rec letter from Admiral Ozzel? |
|
Game System: Savage Worlds |
Saturday
7:00
PM
- 12:00
AM
|
Max Players: 6 |
Savage Saturday Night!
The Tick and Arthur have gone missing! All of their friends are quite concerned,
and have been scouring The City in search of them.
Then reports come in of The Tick and Arthur having robbed a bank!
The heroes are rushing to the scene as you read this! |
|
Game System: Turn of the Card |
Saturday
9:30
PM
- 1:30
AM
|
Max Players: 5 |
Imagine a fantasy world, that has advanced to the cyberpunk age. Yet retains a connection with the magikal world. In this world you are trying to make a name for yourself, babysitting some up and coming musicians at a gig, easy money friend..its never easy. |
|
Game System: Social Deduction |
Saturday
9:30
PM
- 10:30
PM
|
Max Players: 13 |
Please prepare a little bit before you come by reading up on it.
Social Deduction Game.
Fast and easy to learn.
We should be able to play 1-2 maybe 3 games in an hour.
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Game System: Sword of Cepheus |
Sunday
9:00
AM
- 1:00
PM
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Max Players: 4 |
We will be creating characters for the system before playing a short adventure. Each player will get a hard copy of the rules ($15 value) to take home with them. |
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Game System: Gamma World |
Sunday
9:00
AM
- 12:00
PM
|
Max Players: 6 |
You and your mutant compatriots have discovered a military base of the ancients. There is a Thing here. An intelligent, dangerous Thing. Can you understand what it is and make use of it before it makes use of you? |
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Game System: D&D 5E |
Sunday
11:30
AM
- 3:30
PM
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Max Players: 5 |
The consequences of your destitution have been hounding you for weeks. Desperate, you followed rumors to a back alley in the market district, where you played children's games with a twist.
The gold was good, but not enough. The dapper stranger with the pursestrings said that if you could retrieve the celestite unicorn from the alley of blueish stones, he'd make each of you fabulously rich... |
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Game System: Castles & Crusades |
Sunday
11:30
AM
- 4:30
PM
|
Max Players: 6 |
Our Adventure party set out on a random quest, to investigate a random dungeon, to fight random monsters, and save a random day. Come help build the story with your own spin as well. PCs provided, or borrow a random one from someone. |
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Game System: Cats Herding Humans |
Sunday
11:30
AM
- 2:00
PM
|
Max Players: 5 |
New Faces is a short adventure for the rules light game, Cats Herding Humans. You will play cats.
Bringing dice is encouraged.
Character creation can be done in about a minute after the rules are explained. |
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Game System: Classic Traveller / Mongoose 1e Traveller |
Sunday
11:30
AM
- 12:30
PM
|
Max Players: 10 |
Can you survive character creation?
Traveller is an Old School Sci-Fi RPG that is notorious for having a character creation system that includes the possible death of the character.
A variety of Traveller character creation rules will be on hand.
Do you dare press your luck? Will you create a skilled veteran, who survives many terms, a fresh faced recruit, or a handsome corpse? |
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Game System: Turn of the Card |
Sunday
11:30
AM
- 3:30
PM
|
Max Players: 5 |
Necropolis is a dark fantasy game about a world past its prime, where monsters and the undead outnumber humans. What motivates you to set out into this unforgiving world?
No experience is necessary and characters will be provided. Necropolis is more atmospheric and less combat oriented than D&D-style games. |