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[7728]     Starfinder #1-22: The Protectorate Petition

Game System: Starfinder
Thursday 1:00 PM - 6:00 PM Max Players: 6
The alien copaxis have long inhabited their world, but only recently petitioned for protectorate status. Sent as part of a delegation to review the petition's virtues and validity, the PCs must explore ancient copaxi ruins and learn about this species' history. Will the PCs decide to vouch for the copaxis, or will they discover something that casts the copaxis' petition into doubt? Levels 1-4

[7653]     Starfinder #1-24: Siege of Enlightenment

Game System: Starfinder
Thursday 1:00 PM - 6:00 PM Max Players: 6
With tensions rising between two Near Space civilizations, the hosts of historical sites are at risk of being caught in the ensuing conflict's crossfire. The Starfinder Society's been called in to catalogue one such site. Speeding into the distant star system, the PCs must navigate the politics of the escalating conflict and reach their target. Levels 1-4

[7654]     Starfinder Adventure Path: Aeon Throne 1, The Reach of Empire

Game System: Starfinder
Thursday 1:00 PM - 9:00 PM Max Players: 6
Hired to transport supplies, the heroes discover that a small military force has invaded and occupied the colony. The heroes must liberate the settlement from its merciless oppressors, but when they do, they learn that the Azlanti have taken both an experimental starship drive discovered on the planet, and one of the colonists - an old friend of the heroes - back to the Star Empire! Levels 1-2

[7655]     Starfinder Character Creation Workshop

Game System: Starfinder
Thursday 1:00 PM - 1:30 PM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7656]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Thursday 1:30 PM - 2:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7657]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Thursday 2:30 PM - 3:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7658]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Thursday 3:30 PM - 4:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7659]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Thursday 4:30 PM - 5:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[7664]     Starfinder Character Creation Workshop

Game System: Starfinder
Thursday 5:30 PM - 6:00 PM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7665]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Thursday 6:00 PM - 7:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7662]     Starfinder #1-25: The Beacon Code Dilemma

Game System: Starfinder
Thursday 6:00 PM - 11:00 PM Max Players: 6
A centuries old starship has been found in the Drift! The PCs must search the Lorespire Complex for all the information they can find on this starship before heading into the Drift and uncovering what befell the lost vessel. The Beacon Code Dilemma is a replayable scenario designed to help introduce players to threats and terrain with which trained Starfinders regularly contend. Levels 3-6

[7660]     Starfinder #1-30: Survivor's Salvation

Game System: Starfinder
Thursday 6:00 PM - 11:00 PM Max Players: 6
When a recently returned Exo-Guardian goes missing from their regular meetings at a survivors' clinic, the PCs get called in to assist. What begins as a routine investigation quickly leads into the depths of Absalom Station, where the PCs learn that there's much more than criminals to be afraid of. Levels 1-4

[7661]     Starfinder #1-33: Data Breach

Game System: Starfinder
Thursday 6:00 PM - 11:00 PM Max Players: 6
Following up on intelligence about a conspiracy against the Society, the PCs undertake a daring raid against a fortified complex. With limited time to breach the site and retrieve valuable data, the PCs need to use all their skills in order to complete this mission in a race against the clock Content in Data Breach also contributes to the ongoing goals of the Dataphiles faction. Levels 3-6

[7666]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Thursday 7:00 PM - 8:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7667]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Thursday 8:00 PM - 9:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7668]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Thursday 9:00 PM - 10:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[7670]     Starfinder #1-25: The Beacon Code Dilemma

Game System: Starfinder
Friday 8:00 AM - 1:00 PM Max Players: 6
A centuries old starship has been found in the Drift! The PCs must search the Lorespire Complex for all the information they can find on this starship before heading into the Drift and uncovering what befell the lost vessel. The Beacon Code Dilemma is a replayable scenario designed to help introduce players to threats and terrain with which trained Starfinders regularly contend. Levels 3-6

[7671]     Starfinder #1-28: It Rests Beneath

Game System: Starfinder
Friday 8:00 AM - 1:00 PM Max Players: 6
Dispatched by the Wayfinders' faction leader to a Near Space world, the PCs have orders to assist a local Starfinder research outpost. The outpost's head researcher sends the PCs on a mission to explore a strange calcified region, which soon reveals that there's more happening on this world than first appears. Levels 1-4

[7672]     Starfinder Adventure Path: Dead Suns 1, Incident at Absalom Station

Game System: Starfinder
Friday 8:00 AM - 1:00 PM Max Players: 6
The PCs are sent to investigate a gang war. They confront the gangs and discover that both were paid to start the riot, and that the true conflict is between two rival mining companies battling over a mysteriously deserted ship and a strange asteroid. The heroes are asked to investigate the ship and discover what happened to its crew, as well as the nature of the asteroid it tows. Levels 1-2

[7673]     Starfinder Character Creation Workshop

Game System: Starfinder
Friday 8:30 AM - 9:00 AM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7674]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Friday 9:00 AM - 10:00 AM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7669]     Starfinder Module: Skitter Shot

Game System: Starfinder
Friday 9:00 AM - 1:00 PM Max Players: 6
This adventure is for first time players. When a routine salvage operation goes awry, the skittermanders must board a luxurious cruise liner controlled by a rogue artificial intelligence to save their boss and a group of hapless passengers. All manner of obstacles block their path to success, but if the skittermanders can work together, they are sure to be hailed as tiny, furry heroes!

[7675]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Friday 10:00 AM - 11:00 AM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7676]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Friday 11:00 AM - 12:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7677]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Friday 12:00 PM - 1:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[7680]     Starfinder #1-30: Survivor's Salvation

Game System: Starfinder
Friday 1:00 PM - 5:30 PM Max Players: 6
When a recently returned Exo-Guardian goes missing from their regular meetings at a survivors' clinic, the PCs get called in to assist. What begins as a routine investigation quickly leads into the depths of Absalom Station, where the PCs learn that there's much more than criminals to be afraid of. Levels 1-4

[7678]     Starfinder #1-32: Acts of Association

Game System: Starfinder
Friday 1:00 PM - 5:30 PM Max Players: 6
A Society diplomat is about to sign a major deal with a visiting alien species. Before the documents can be finalized, the visiting dignitary requests a tour of the station. The PCs must escort this dignitary across the station and avoid any diplomatic incidents. Levels 1-4

[7679]     Starfinder #1-33: Data Breach

Game System: Starfinder
Friday 1:00 PM - 5:30 PM Max Players: 6
Following up on intelligence about a conspiracy against the Society, the PCs undertake a daring raid against a fortified complex. With limited time to breach the site and retrieve valuable data, the PCs need to use all their skills in order to complete this mission in a race against the clock Content in Data Breach also contributes to the ongoing goals of the Dataphiles faction. Levels 3-6

[7681]     Starfinder #1-35: Rasheen's Riches

Game System: Starfinder
Friday 1:00 PM - 5:30 PM Max Players: 6
Jelev Rasheen left behind a legacy of adventure and exploration, plus countless alien relics, technologies, and treasures from her travels. Her disappearance in the Vast, along with rumors of a treasure fleet, has long inspired adventurers. Now the head of the Acquisitives faction, has found a lead on Rasheen's last journey. He wants the PCs' help in finding what befell her. Levels 5-8

[7682]     Starfinder Character Creation Workshop

Game System: Starfinder
Friday 1:00 PM - 1:30 PM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7683]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Friday 1:30 PM - 2:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7684]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Friday 2:30 PM - 3:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7685]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Friday 3:30 PM - 4:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7686]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Friday 4:30 PM - 5:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[7687]     Starfinder #1-99: The Scoured Stars Invasion

Game System: Starfinder
Friday 6:00 PM - 11:00 PM Max Players: 65
A special multi-table adventure for levels 1-8. The Starfinder Society's fleet is finally poised to breach the formerly impenetrable barrier surrounding The Scoured Stars, an uncharted trinary star system where thousands of Starfinder agents have been trapped for the last year. The galaxy pauses to watch if a new generation of Starfinders can save those once lost.

[7687]     Starfinder #1-99: The Scoured Stars Invasion

Game System: Starfinder
Friday 6:00 PM - 11:00 PM Max Players: 65
A special multi-table adventure for levels 1-8. The Starfinder Society's fleet is finally poised to breach the formerly impenetrable barrier surrounding The Scoured Stars, an uncharted trinary star system where thousands of Starfinder agents have been trapped for the last year. The galaxy pauses to watch if a new generation of Starfinders can save those once lost.

[7729]     Starfinder #1-22: The Protectorate Petition

Game System: Starfinder
Saturday 8:00 AM - 1:00 PM Max Players: 6
The alien copaxis have long inhabited their world, but only recently petitioned for protectorate status. Sent as part of a delegation to review the petition's virtues and validity, the PCs must explore ancient copaxi ruins and learn about this species' history. Will the PCs decide to vouch for the copaxis, or will they discover something that casts the copaxis' petition into doubt? Levels 1-4

[7689]     Starfinder #1-34: Heart of the Foe

Game System: Starfinder
Saturday 8:00 AM - 1:00 PM Max Players: 6
The Society's leaders have banded together to learn more of their new rivals. The PCs join an expedition to a largely abandoned and hazardous planet in hopes of uncovering the origins of the jinsul menace. This module follows on the events of SFS #1-99: The Scoured Stars Invasion, though playing the previous scenario is not required.Levels 3-6

[7690]     Starfinder #1-35: Rasheen's Riches

Game System: Starfinder
Saturday 8:00 AM - 1:00 PM Max Players: 6
Sign up for a chance to play with our Guest of Honor! Jelev Rasheen left behind a legacy of adventure and exploration, plus countless alien relics, technologies, and treasures from her travels. Her disappearance , along with rumors of a treasure fleet, has long inspired adventurers. Now there's a lead on Rasheen's last journey. Can the PCs' help in finding what befell her? Levels 5-8

[7691]     Starfinder Character Creation Workshop

Game System: Starfinder
Saturday 8:30 AM - 9:00 AM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7692]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Saturday 9:00 AM - 10:00 AM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7688]     Starfinder Module: Skitter Shot

Game System: Starfinder
Saturday 9:00 AM - 1:00 PM Max Players: 6
This adventure is for first time players. When a routine salvage operation goes awry, the skittermanders must board a luxurious cruise liner controlled by a rogue artificial intelligence to save their boss and a group of hapless passengers. All manner of obstacles block their path to success, but if the skittermanders can work together, they are sure to be hailed as tiny, furry heroes!

[7693]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Saturday 10:00 AM - 11:00 AM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7694]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Saturday 11:00 AM - 12:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7695]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Saturday 12:00 PM - 1:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[7699]     Starfinder #1-23: Return to Sender

Game System: Starfinder
Saturday 1:00 PM - 5:30 PM Max Players: 6
As the SFS debates how to handle a newly emerged threat, faction leaders enact a dangerous mission to prove the Society is not to be trifled with. Taking a stolen enemy starship into the heart of a hostile alien empire, PCs must pave the way for a decisive strike. Directly follows the events of SFS #1-99: The Scoured Stars Invasion. Playing the previous scenario is not required. Levels 5-8

[7697]     Starfinder #1-26: Truth of the Seeker

Game System: Starfinder
Saturday 1:00 PM - 5:30 PM Max Players: 6
A prominent leader, just rescued from a year of imprisonment, has gone into hiding. The PCs must explore a colony ship for information on where their target has hidden. This module directly follows-up on the events of Starfinder Society #1-99: The Scoured Stars Invasion, though playing the previous scenario is not required. Levels 3-6

[7696]     Starfinder #1-32: Acts of Association

Game System: Starfinder
Saturday 1:00 PM - 5:30 PM Max Players: 6
A Society diplomat is about to sign a major deal with a visiting alien species. Before the documents can be finalized, the visiting dignitary requests a tour of the station. The PCs must escort this dignitary across the station and avoid any diplomatic incidents. Levels 1-4

[7698]     Starfinder Adventure Path: Aeon Throne 2, Escape from the Prison Moon

Game System: Starfinder
Saturday 1:00 PM - 5:30 PM Max Players: 6
After freeing a colony from occupation, the heroes journey to the Azlanti Star Empire to rescue their friend who is being held captive on a well-guarded prison moon. The heroes stage a daring breakout under the nose of the penal colony's warden. But the experimental starship drive is still out there, and the heroes must track it down to prevent the Azlanti from making it operational! Levels 3-4

[7700]     Starfinder Character Creation Workshop

Game System: Starfinder
Saturday 1:00 PM - 1:30 PM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7701]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Saturday 1:30 PM - 2:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7702]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Saturday 2:30 PM - 3:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7703]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Saturday 3:30 PM - 4:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7704]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Saturday 4:30 PM - 5:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[7710]     Starfinder #1-25: The Beacon Code Dilemma

Game System: Starfinder
Saturday 6:00 PM - 11:00 PM Max Players: 6
A centuries old starship has been found in the Drift! The PCs must search the Lorespire Complex for all the information they can find on this starship before heading into the Drift and uncovering what befell the lost vessel. The Beacon Code Dilemma is a replayable scenario designed to help introduce players to threats and terrain with which trained Starfinders regularly contend. Levels 3-6

[7705]     Starfinder Character Creation Workshop

Game System: Starfinder
Saturday 6:00 PM - 6:30 PM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7706]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Saturday 6:30 PM - 7:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7707]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Saturday 7:30 PM - 8:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7708]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Saturday 8:30 PM - 9:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7709]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Saturday 9:30 PM - 10:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[7713]     Starfinder #1-28: It Rests Beneath

Game System: Starfinder
Sunday 8:30 AM - 1:00 PM Max Players: 6
Dispatched by the Wayfinders' faction leader to a Near Space world, the PCs have orders to assist a local Starfinder research outpost. The outpost's head researcher sends the PCs on a mission to explore a strange calcified region, which soon reveals that there's more happening on this world than first appears. Levels 1-4

[7712]     Starfinder #1-34: Heart of the Foe

Game System: Starfinder
Sunday 8:30 AM - 1:00 PM Max Players: 6
The Society's leaders have banded together to learn more of their new rivals. The PCs join an expedition to a largely abandoned and hazardous planet in hopes of uncovering the origins of the jinsul menace. This module follows on the events of SFS #1-99: The Scoured Stars Invasion, though playing the previous scenario is not required.Levels 3-6

[7714]     Starfinder Character Creation Workshop

Game System: Starfinder
Sunday 8:30 AM - 9:00 AM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7715]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Sunday 9:00 AM - 10:00 AM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7711]     Starfinder Module: Skitter Shot

Game System: Starfinder
Sunday 9:00 AM - 1:00 PM Max Players: 6
This adventure is for first time players. When a routine salvage operation goes awry, the skittermanders must board a luxurious cruise liner controlled by a rogue artificial intelligence to save their boss and a group of hapless passengers. All manner of obstacles block their path to success, but if the skittermanders can work together, they are sure to be hailed as tiny, furry heroes!

[7716]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Sunday 10:00 AM - 11:00 AM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7717]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Sunday 11:00 AM - 12:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7718]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Sunday 12:00 PM - 1:00 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4

[7721]     Starfinder #1-24: Siege of Enlightenment

Game System: Starfinder
Sunday 1:00 PM - 5:30 PM Max Players: 6
With tensions rising between two Near Space civilizations, the hosts of historical sites are at risk of being caught in the ensuing conflict's crossfire. The Starfinder Society's been called in to catalogue one such site. Speeding into the distant star system, the PCs must navigate the politics of the escalating conflict and reach their target. Levels 1-4

[7722]     Starfinder #1-29: Honorbound Emissaries

Game System: Starfinder
Sunday 1:00 PM - 5:30 PM Max Players: 6
Sign up for a chance to play with our Guest of Honor! The PCs must travel to a distant star system to look for information on a mysterious relic, find themselves right in the middle of an interstellar war! Content in this module directly follows on the events of SFS #1-99: The Scoured Stars Invasion, though playing the previous scenario is not required. Levels 7-10

[7720]     Starfinder #1-31: Treading History's Folly

Game System: Starfinder
Sunday 1:00 PM - 5:30 PM Max Players: 6
A renowned Starfinder leader sends the PCs into the Vast to explore a site of utmost importance. The PCs uncover a hidden repository that could hold crucial information to understanding the growing threat within the Scoured Stars. This module follows SFS #1-99: The Scoured Stars Invasion. Playing the previous scenario is not required. Levels 3-6

[7719]     Starfinder #1-32: Acts of Association

Game System: Starfinder
Sunday 1:00 PM - 5:30 PM Max Players: 6
A Society diplomat is about to sign a major deal with a visiting alien species. Before the documents can be finalized, the visiting dignitary requests a tour of the station. The PCs must escort this dignitary across the station and avoid any diplomatic incidents. Levels 1-4

[7723]     Starfinder Character Creation Workshop

Game System: Starfinder
Sunday 1:00 PM - 1:30 PM Max Players: 6
Create your own Starfinder Society agent and learn how to play!

[7724]     Starfinder #1-16: Dreaming of the Future, quest 1 (Megaplex)

Game System: Starfinder
Sunday 1:30 PM - 2:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Megaplex is the first of four 1-hour adventures. Levels 1-4

[7725]     Starfinder #1-16: Dreaming of the Future, quest 2 (River Rat)

Game System: Starfinder
Sunday 2:30 PM - 3:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. River Rat is the second of four 1-hour adventures. Levels 1-4

[7726]     Starfinder #1-16: Dreaming of the Future, quest 3 (Bad Chameleon)

Game System: Starfinder
Sunday 3:30 PM - 4:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Bad Chameleon is the third of four 1-hour adventures. Levels 1-4

[7727]     Starfinder #1-16: Dreaming of the Future, quest 4 (Nightmare)

Game System: Starfinder
Sunday 4:30 PM - 5:30 PM Max Players: 6
The SFS pursues the dream visions of a Liavaran dreamer, seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments. Nightmare is the last of four 1-hour adventures. It's recommended to play this last. Levels 1-4
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